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CHANGELOG.md

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sigma.js - changelog:

1.0.3 - release (August 22, 2014)

  • Fixed #186: NPM sigma package
  • New helper sigma.utils.zoomTo (thanks to @josemazo)
  • Fixed #241: Improved canvas renderer
  • Fixed #244: (min|max)(Node|Edge)Size as strings or numbers
  • Cross available in the customShapes plugin (thanks to @csweaver)
  • Relative size plugin (thanks to @tsdaemon)
  • Fixed y positions from sigma.parsers.gexf (thanks to @totetmatt)
  • Fixed lag problem for the dragNodes plugin on Firefox (thanks to @apitts)
  • Added the singleHover settings (thanks to @patrickmarabeas)
  • Improved dragNodes behaviours with several hovered nodes (thanks to @patrickmarabeas)
  • Added self-loops rendering for curved edges (thanks to @ssidorchick)
  • Updated gexfParser.js version
  • HITS statistics computation plugin (thanks to @mef)
  • Fixed #299: Fixed npm build
  • Fixed #332: Fixed grunt tasks for building plugins
  • Fixed #347: Added polymorphism for the autoRescale setting
  • Fixed build for Force-Atlas 2 plugin (thanks to @luca)
  • Fixed some typos (thanks to @Tal-Daniel)
  • Custom edge shapes plugin (thanks to @sheymann)
  • Filter API plugin (thanks to @sheymann)
  • Right-click support (thanks to @sheymann)
  • Event data now always dispatched by sigma.core (thanks to @sheymann)
  • Added the attachBefore method to sigma.classes.graph (thanks to @sheymann)
  • Fixed buggy behaviour with the dragNodes plugin when container is offset (thanks to @Pie21)
  • Updated NPM dev dependencies
  • Fixed a leak in sigma.classes.graph (details at #340)
  • WebGL based Force-Atlas 2

1.0.2 - release (April 2, 2014)

  • Added Canvas curved edge renderer
  • Fully refactored examples
  • Fixed #211: Added default camera getter
  • Fixes on ForceAtlas2 API (thanks to @adkatrit)
  • Added Canvas curved arrows edge renderer (thanks to @ssidorchick)
  • Fixed #220: WebGL edges batch rendering fixed
  • Fixed #175: Disable setAutoSettings in ForceAtlas2
  • Fixed some minor typos (thanks to @anirvan)
  • Added the sigma.plugins.dragNodes plugin for the Canvas renderer (thanks to @josemazo)
  • Fixed gjslint.py does not exist error (thanks to @jeroencoumans)
  • Made it easier to build for newbies by not requiring global grunt-cli (thanks to @eins78)
  • Some minor changes on docs and GEXF parser (thanks to @Yomguithereal)
  • Added current version number as sigma.version
  • Fixed #236: Implemented kill renderers method

1.0.1 - release (February 26, 2014)

  • Custom node shapes and images plug-in (thanks to @rpeleg1970)
  • Fixed #189: Added doubleClick events
  • Fixed #183: Avoid using for in to iterate over arrays (thanks to @cdevienne)
  • Added http-server dependency (thanks to @oncletom)
  • Minor fix in LICENSE.txt (thanks to @gdi2290)
  • Added "hidden" nodes and edges support
  • Fixed typo in sigma.instances method (thanks to @juanpastas)
  • Fixed ForceAtlas2 stopForceAtlas2 method
  • Improved captors
  • Plus some minor and various fixes...

1.0.0 - release (January 30, 2014)

  • Finalization:
    • Closed issues related to the initial version that were not relevant in this new version
    • Fixed some bugs in the new version related to both versions
    • Added more plugins and code samples, to solve some actual use-cases
    • Fixed a lot of bugs for the release

1.0.0 - draft (November 27, 2013)

  • Full new version of sigma from scratch, including old features:
    • ForceAtlas2 plugin
    • GEXF parser
    • Canvas renderer
  • ...and some new features:
    • WebGL renderer
    • Touch support
  • Also added some unit tests (main classes, core API, ...).
  • Architecture fully rewritten