diff --git a/sapp/customresolve-sapp.glsl b/sapp/customresolve-sapp.glsl index b1c60327..7db57250 100644 --- a/sapp/customresolve-sapp.glsl +++ b/sapp/customresolve-sapp.glsl @@ -74,6 +74,7 @@ void main() { // the final display pass shader which renders the custom-resolved texture to the display @vs display_vs +@glsl_options flip_vert_y @include_block fullscreen_triangle out vec2 uv;