From cf5588478b0c65a394731537cfe7d4ddf30f7156 Mon Sep 17 00:00:00 2001 From: fgsfds Date: Sun, 14 Jan 2024 21:11:58 +0100 Subject: [PATCH] Merge pull request #332 from Calinou/add-crosshair-size-option Add a crosshair size option --- port/src/main.c | 1 + port/src/optionsmenu.c | 22 ++++++++++++++++++++++ src/game/mplayer/mplayer.c | 1 + src/game/sight.c | 23 +++++++++++++++-------- src/include/types.h | 1 + 5 files changed, 40 insertions(+), 8 deletions(-) diff --git a/port/src/main.c b/port/src/main.c index 006353cf7..10150f7ae 100644 --- a/port/src/main.c +++ b/port/src/main.c @@ -175,5 +175,6 @@ PD_CONSTRUCTOR static void gameConfigInit(void) configRegisterInt(strFmt("Game.Player%d.CrouchMode", i), &g_PlayerExtCfg[j].crouchmode, 0, CROUCHMODE_TOGGLE_ANALOG); configRegisterInt(strFmt("Game.Player%d.ExtendedControls", i), &g_PlayerExtCfg[j].extcontrols, 0, 1); configRegisterUInt(strFmt("Game.Player%d.CrosshairColour", i), &g_PlayerExtCfg[j].crosshaircolour, 0, 0xFFFFFFFF); + configRegisterUInt(strFmt("Game.Player%d.CrosshairSize", i), &g_PlayerExtCfg[j].crosshairsize, 0, 4); } } diff --git a/port/src/optionsmenu.c b/port/src/optionsmenu.c index 53da2571f..dd999bee4 100644 --- a/port/src/optionsmenu.c +++ b/port/src/optionsmenu.c @@ -1026,6 +1026,20 @@ static MenuItemHandlerResult menuhandlerCrosshairColorPreview(s32 operation, str return 0; } +static MenuItemHandlerResult menuhandlerCrosshairSize(s32 operation, struct menuitem *item, union handlerdata *data) +{ + switch (operation) { + case MENUOP_GETSLIDER: + data->slider.value = g_PlayerExtCfg[g_ExtMenuPlayer].crosshairsize; + break; + case MENUOP_SET: + g_PlayerExtCfg[g_ExtMenuPlayer].crosshairsize = data->slider.value; + break; + } + + return 0; +} + struct menuitem g_ExtendedGameCrosshairColourMenuItems[] = { { MENUITEMTYPE_SLIDER, @@ -1128,6 +1142,14 @@ struct menuitem g_ExtendedGameMenuItems[] = { 20, menuhandlerCrosshairSway, }, + { + MENUITEMTYPE_SLIDER, + 0, + MENUITEMFLAG_LITERAL_TEXT | MENUITEMFLAG_SLIDER_WIDE, + (uintptr_t)"Crosshair Size", + 4, + menuhandlerCrosshairSize, + }, { MENUITEMTYPE_SELECTABLE, 0, diff --git a/src/game/mplayer/mplayer.c b/src/game/mplayer/mplayer.c index efb63bfc0..7246a418b 100644 --- a/src/game/mplayer/mplayer.c +++ b/src/game/mplayer/mplayer.c @@ -123,6 +123,7 @@ struct mpweapon g_MpWeapons[NUM_MPWEAPONS] = { .crouchmode = CROUCHMODE_TOGGLE_ANALOG, \ .extcontrols = true, \ .crosshaircolour = 0x00ff0028, \ + .crosshairsize = 2, \ } struct extplayerconfig g_PlayerExtCfg[MAX_PLAYERS] = { diff --git a/src/game/sight.c b/src/game/sight.c index 8e7ed749b..fa2155d4d 100644 --- a/src/game/sight.c +++ b/src/game/sight.c @@ -1473,14 +1473,21 @@ Gfx *sightDrawTarget(Gfx *gdl) gSPSetExtraGeometryModeEXT(gdl++, G_ASPECT_CENTER_EXT); #endif - gDPHudRectangle(gdl++, x + 2, y + 0, x + 6, y + 0); - gDPHudRectangle(gdl++, x + 2, y + 0, x + 4, y + 0); - gDPHudRectangle(gdl++, x - 6, y + 0, x - 2, y + 0); - gDPHudRectangle(gdl++, x - 4, y + 0, x - 2, y + 0); - gDPHudRectangle(gdl++, x + 0, y + 2, x + 0, y + 6); - gDPHudRectangle(gdl++, x + 0, y + 2, x + 0, y + 4); - gDPHudRectangle(gdl++, x + 0, y - 6, x + 0, y - 2); - gDPHudRectangle(gdl++, x + 0, y - 4, x + 0, y - 2); +#define SIGHT_SCALE PLAYER_EXTCFG().crosshairsize + + if (SIGHT_SCALE == 0) { + // Draw single rectangle to preserve intended opacity + gDPHudRectangle(gdl++, x, y, x, y); + } else { + gDPHudRectangle(gdl++, x + 1 * SIGHT_SCALE, y + 0 * SIGHT_SCALE, x + 3 * SIGHT_SCALE, y + 0 * SIGHT_SCALE); + gDPHudRectangle(gdl++, x + 1 * SIGHT_SCALE, y + 0 * SIGHT_SCALE, x + 2 * SIGHT_SCALE, y + 0 * SIGHT_SCALE); + gDPHudRectangle(gdl++, x - 3 * SIGHT_SCALE, y + 0 * SIGHT_SCALE, x - 1 * SIGHT_SCALE, y + 0 * SIGHT_SCALE); + gDPHudRectangle(gdl++, x - 2 * SIGHT_SCALE, y + 0 * SIGHT_SCALE, x - 1 * SIGHT_SCALE, y + 0 * SIGHT_SCALE); + gDPHudRectangle(gdl++, x + 0 * SIGHT_SCALE, y + 1 * SIGHT_SCALE, x + 0 * SIGHT_SCALE, y + 3 * SIGHT_SCALE); + gDPHudRectangle(gdl++, x + 0 * SIGHT_SCALE, y + 1 * SIGHT_SCALE, x + 0 * SIGHT_SCALE, y + 2 * SIGHT_SCALE); + gDPHudRectangle(gdl++, x + 0 * SIGHT_SCALE, y - 3 * SIGHT_SCALE, x + 0 * SIGHT_SCALE, y - 1 * SIGHT_SCALE); + gDPHudRectangle(gdl++, x + 0 * SIGHT_SCALE, y - 2 * SIGHT_SCALE, x + 0 * SIGHT_SCALE, y - 1 * SIGHT_SCALE); + } #ifndef PLATFORM_N64 gSPClearExtraGeometryModeEXT(gdl++, G_ASPECT_CENTER_EXT); diff --git a/src/include/types.h b/src/include/types.h index 81b71ca6d..2a0491896 100644 --- a/src/include/types.h +++ b/src/include/types.h @@ -6140,6 +6140,7 @@ struct extplayerconfig { f32 crosshairsway; s32 extcontrols; u32 crosshaircolour; + u32 crosshairsize; }; #endif