diff --git a/src/include/game/bondmove.h b/src/include/game/bondmove.h index a37768377..7733b613f 100644 --- a/src/include/game/bondmove.h +++ b/src/include/game/bondmove.h @@ -21,8 +21,6 @@ void bmoveGrabProp(struct prop *prop); void bmoveSetMode(u32 movemode); void bmoveSetModeForAllPlayers(u32 movemode); void bmoveHandleActivate(void); -static void bgunProcessQuickDetonate(struct movedata *data, u32 c1buttons, u32 c1buttonsthisframe, u32 buttons1, u32 buttons2); -static void bgunProcessInputAltButton(struct movedata *data, s8 contpad, s32 i); void bmoveApplyMoveData(struct movedata *data); void bmoveUpdateSpeedTheta(void); f32 bmoveGetSpeedVertaLimit(f32 value);