diff --git a/README.md b/README.md index 6cc20f684..f594f0cc5 100644 --- a/README.md +++ b/README.md @@ -46,6 +46,7 @@ Latest [automatic builds](https://github.com/fgsfdsfgs/perfect_dark/releases/tag * [i686-windows](https://github.com/fgsfdsfgs/perfect_dark/releases/download/ci-dev-build/pd-i686-windows.zip) * [x86_64-linux](https://github.com/fgsfdsfgs/perfect_dark/releases/download/ci-dev-build/pd-x86_64-linux.tar.gz) * [i686-linux](https://github.com/fgsfdsfgs/perfect_dark/releases/download/ci-dev-build/pd-i686-linux.tar.gz) +* [arm64-nswitch](https://github.com/fgsfdsfgs/perfect_dark/releases/download/ci-dev-build/pd-arm64-nswitch.zip) If you are looking for netplay builds (the `port-net` branch), see [this link](https://github.com/fgsfdsfgs/perfect_dark/blob/port-net/README.md#download). @@ -69,6 +70,12 @@ Additional information can be found in the [wiki](https://github.com/fgsfdsfgs/p A GPU supporting OpenGL 3.0 or above is required to run the port. +### Installing the Nintendo Switch version + +The Nintendo Switch build ZIP comes with all 3 regions in different folders: `perfectdark`, `perfectdark_pal` and `perfectdark_jon`. + +Take the folder for the region you want and put it into the `/switch` folder on your SD card, then put in your ROM as described above. + ## Controls 1964GEPD-style and Xbox-style bindings are implemented.