From 26da2aa5e6f0d3a76454c419ad9211792818863a Mon Sep 17 00:00:00 2001 From: fgsfds Date: Wed, 6 Dec 2023 17:12:13 +0100 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 11912dbd9..3b61708a4 100644 --- a/README.md +++ b/README.md @@ -30,9 +30,9 @@ There are minor graphics- and gameplay-related issues, and possibly occasional c * fixes for a couple original bugs and crashes; * basic mod support, currently enough to load a few custom levels; * slightly expanded memory heap size; -* experimental uncapped framerate support: +* experimental high framerate support (up to 200 FPS): * set `Game.TickRateDivisor` to `0` in `pd.ini` to activate; - * in practice the game will have issues running faster than ~150 FPS, so use VSync or `Video.FramerateLimit` to cap it. + * in practice the game will have issues running faster than ~165 FPS, so use VSync or `Video.FramerateLimit` to cap it. Currently only 32-bit platforms are supported, namely x86 Windows and Linux. Note that 32-bit binaries will still work on 64-bit versions of those platforms,