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About key operation #852
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https://github.com/alreadydone/lz/releases I finally got to know about the replay branch. |
Dynamic komi (D key, #329) is one of unfinished experiments for handicap games before KataGo. You will not need it now since KataGo plays handicap games nicely. |
Yes, I think KataGo's handicap game is clearly better. However, the research on dynamic comics seems so enthusiastic that I want to realize how effective it is. |
There are some unclear points regarding key controls.
Should I modify it to "keyE = e | toggle GTP console" and add "keyK = k | toggle evaluation coloring"?
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