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The controlling_none allows to see everything which is not the right thing to do in a game. The best thing to do is to disable camera controls or to enable them according to a hidden parameter. So when a unit is lost, you stop there without being able to move and you see what you saw when the unit were destroyed.
The text was updated successfully, but these errors were encountered:
The controlling_none allows to see everything which is not the right thing to do in a game. The best thing to do is to disable camera controls or to enable them according to a hidden parameter. So when a unit is lost, you stop there without being able to move and you see what you saw when the unit were destroyed.
The text was updated successfully, but these errors were encountered: