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UI: Avoid being able to see everything when a unit is lost. #131

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faturita opened this issue Sep 24, 2024 · 0 comments
Open

UI: Avoid being able to see everything when a unit is lost. #131

faturita opened this issue Sep 24, 2024 · 0 comments

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@faturita
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The controlling_none allows to see everything which is not the right thing to do in a game. The best thing to do is to disable camera controls or to enable them according to a hidden parameter. So when a unit is lost, you stop there without being able to move and you see what you saw when the unit were destroyed.

faturita added a commit that referenced this issue Sep 27, 2024
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