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server.js
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server.js
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'use strict';
// The server where the site is exposed through a static file server
// while developing locally.
const fs = require('fs/promises');
const http = require('http');
const path = require('path');
const chokidar = require('chokidar');
const junk = require('junk');
const st = require('st');
const build = require('./build');
const mount = st({
path: path.join(__dirname, 'build'),
cache: false,
index: 'index.html',
passthrough: true
});
const port = process.env.PORT || 8080;
const selectedLocales = process.env.DEFAULT_LOCALE
? process.env.DEFAULT_LOCALE.toLowerCase().split(',')
: process.env.DEFAULT_LOCALE;
const preserveLocale = process.argv.includes('--preserveLocale');
const serveOnly = process.argv.includes('--serve-only');
// Watches for file changes in the locale, layout and static directories, and
// rebuilds the modified one.
const opts = {
ignoreInitial: true,
usePolling: true
};
const locales = chokidar.watch(path.join(__dirname, 'locale'), opts);
const css = chokidar.watch(path.join(__dirname, 'layouts/css/**/*.scss'), opts);
const layouts = chokidar.watch(path.join(__dirname, 'layouts/**/*.hbs'), opts);
const staticFiles = chokidar.watch(path.join(__dirname, 'static'), opts);
// Gets the locale name by path.
function getLocale(filePath) {
const pre = path.join(__dirname, 'locale');
return filePath.slice(
pre.length + 1,
filePath.indexOf(path.sep, pre.length + 1)
);
}
// This function has two meanings:
// 1. Build for the specific language.
// 2. Choose what languages for the menu.
async function dynamicallyBuildOnLanguages(source, locale) {
let localesData = null;
if (!selectedLocales || selectedLocales.length === 0) {
const localesPath = path.join(__dirname, 'locale');
const locales = await fs.readdir(localesPath);
const filteredLocales = locales.filter((file) => junk.not(file));
localesData = build.generateLocalesData(filteredLocales);
} else {
localesData = build.generateLocalesData(selectedLocales);
}
build.buildLocale(source, locale, { preserveLocale, localesData });
}
build.getSource((err, source) => {
if (err) {
throw err;
}
locales.on('change', async (filePath) => {
const locale = getLocale(filePath);
if (!selectedLocales || selectedLocales.includes(locale)) {
console.log(
`The language ${locale} is changed, '${filePath}' is modified.`
);
await dynamicallyBuildOnLanguages(source, locale);
}
});
locales.on('add', async (filePath) => {
const locale = getLocale(filePath);
if (!selectedLocales || selectedLocales.includes(locale)) {
console.log(`The language ${locale} is changed, '${filePath}' is added.`);
await dynamicallyBuildOnLanguages(source, locale);
locales.add(filePath);
}
});
});
css.on('change', () => build.buildCSS());
css.on('add', (filePath) => {
css.add(filePath);
build.buildCSS();
});
layouts.on('change', () =>
build.fullBuild({ selectedLocales, preserveLocale })
);
layouts.on('add', (filePath) => {
layouts.add(filePath);
build.fullBuild({ selectedLocales, preserveLocale });
});
staticFiles.on('change', build.copyStatic);
staticFiles.on('add', (filePath) => {
staticFiles.add(filePath);
build.copyStatic();
});
const mainLocale = (selectedLocales && selectedLocales[0]) || 'en';
// Initializes the server and mounts it in the generated build directory.
http
.createServer((req, res) => {
// If we are accessing the root, it should be redirected to the default language,
// We shouldn't get a 404 page.
if (req.url === '/') {
req.url = `/${mainLocale}`;
}
mount(req, res);
})
.listen(port, () => {
console.log(
`\x1B[32mServer running at http://localhost:${port}/${mainLocale}/\x1B[39m`
);
});
if (!serveOnly) {
// Start the initial build of static HTML pages
build.copyStatic();
build.buildCSS();
build.fullBuild({ selectedLocales, preserveLocale });
}