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new.tt
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#config {TINTIN CHAR} /
/var myname fafa
/nop var myname babababa
/nop session $myname sh.fengyun.com 6666
/nop session $myname china.fengyun.com 6000
/session $myname main.fengyun6666.com 6666
/al tchat {/ticker {checkchat}{/if {$is_kill==0 && $is_walk==0}{checkchat}}{120}}
/al ntchat {/unticker {checkchat}}
/act {^请选择您使用的内码}{0}
/act {^您的英文名字:} {$myname}
/al reload {/read new.tt}
/ac {此英文名字已被使用,请输入此帐号的密码}{Kk5580608}
/ac {^请敲回车键[RETURN]}{/cr;/ticker {noidle}{tu;}{280}}
/ac {^重新连线完毕。}{/cr;/ticker {noidle}{tu}{280}}
/ac {^#SESSION '%0' DIED.}{/read %0.tt}
/ac {^#SESSION '%0' ACTIVATED.}{/read %0.tt}
/ac {^ 帝王谷%0护士(Nurse)}{give nurse silver;tget 30 silver}
/al jd {th jd $myname}
/al wim {wield flying-blade;wi short sword;wi all}
/al buff {baohu nurse;exert juqi;/delay {1}{perform dodge.xiaosha}}
/nop al buff {baohu nurse;exert juqi;/delay {1}{perform dodge.wuye}}
/ac {^你停止保护你的妻子}{baohu nurse}
/al initk {
/var is_dg 0;
/var is_cm 0;
/var ok_dg 0;
/var ok_cm 0;
/var t_dgcm 0
}
/al cm_k {/var ok_cm 1;wim; perform changmeng; k; /math t_dgcm {$t_dgcm + 1}; /showme cm $t_dgcm times}
/al dg_k {/var ok_dg 1;wim; perform duange; k; /math t_dgcm {$t_dgcm + 1}; /showme dg $t_dgcm times}
/ac {^cm}{/if {$t_dgcm > 2}{initk}}
/ac {^dg}{/if {$t_dgcm > 2}{initk}}
/al kkk {
/if {$ok_cm==1 || $ok_dg==1}{initk};
/if {$is_dg==0 && $is_cm==0}{k};
/if {$is_dg==0 && $is_cm==1}{cm_k};
/if {$is_dg==1 && $is_cm==0}{dg_k};
/if {$is_dg==1 && $is_cm==1}{cm_k}
}
/al duange_pf {/var t_dgcm 0; /var is_dg 1}
/al changmeng_pf {/var t_dgcm 0; /var is_cm 1}
/nop ac {你长啸一声,凌空而起}{initk;dgcm-}
/ac {你长啸一声,凌空而起}{/var is_cm 1;dgcm-}
/nop ac {你手腕一挫,硬生生收住刀势}{initk;dgcm-}
/ac {你手腕一挫,硬生生收住刀势}{/var is_dg 1;;dgcm-}
/al duange {
/showme {dodge---duange---};
duange_pf
}
/al changmeng {
/showme {parry---changmeng---};
changmeng_pf
}
/al ki {initk;unwi all;wim;set target %0;buff;/delay {2}{kill %0}}
/nop al ki {initk;set target %0;buff;/delay {1}{kill %0}}
/al startk {nwlk;iskill;wi blade;j;k; /ticker {kill} {j;k} {5}}
/al startk {initk;nwlk;wim;iskill;kkk; /ticker {kill} {kkk} {4.5}}
/al stopk {initk; /unticker {kill};nokill}
/ac {^你对著%0!今日不是你死就是我活!} {iskill;unwi all;perform taunt;startk;/var knpc %0}
/ac {^你对著%0说道:在下%1,领教壮士的高招!}{iskill;kkk;startk;/var knpc %0}
/nop ac {只觉眼前五彩斑斓,似乎有无数只小虫在飞舞。}{/if {$is_kill==1}{/var performherb_ok 1}}
/ac {^『落叶秋风』只能对战}{stopk;cks}
/ac {^『短歌长梦』只能对战斗}{stopk;cks}
/ac {^『长梦』只能对战斗}{stopk;initk}
/ac {^『短歌』只能对战斗}{stopk;initk}
/ac {^『争春』只能对战斗}{/if {$is_kill==1}{stopk;cks}}
/ac {^( 你似乎十分疲惫,看来需要好好休息了}{thh;/delay {1}{thh}}
/ac {^( 你头重脚轻,正在勉力支撑著不倒下去)}{thh;exert qi;/delay {3}{thh;exert qi}}
/ac {^( 你摇头晃脑、歪歪斜斜,濒于晕倒}{thh;exert qi;/delay {3}{thh;exert qi}}
/ac {^( 你已经陷入半昏迷状态,神智全失}{juxue $myname;thh}
/ac {^你所选用的武功中没有这种必杀技。}{unwi all;get jade;wim}
/read comm/gag.sc
/read comm/path.sc
/read comm/normal.sc
/read comm/quest.sc
/read comm/team/team4.sc
/read comm/status.sc
/nop read hb.tin
/nop log o $myname.log
/nop ac {^【新手】} {/line log chat-$myname.log}{text}
/al hxdazuo {exercise 300;hh;/delay {2.1}{dazuo}}
/ac {^你的真气不够。}{/if {$is_kill==0 && $is_walk==0}{exercise 500;hn}}
/ac {^你所受到的%0效用消失了}{/if {$is_kill==0 && $is_walk==0}{}{j;jj;jjj}}
/unac {^然而,%1已经死了}{cks}
/ac {^你身边冰壁逐渐溶解}{/if {$is_kill==0 || $is_walk==0}{}{h;/delay {4}{h}}}
/nop ac {已经手忙脚乱了!}{/if {$is_kill==1}{ak1;ak2}}
/nop ac {^结果%1被扰得眼花潦乱}{/if {$is_kill==1}{ak1;ak2}}
/var {parrymsg} {{封}{迫}{击}{刺}{慢}{退}{逼}{击}{偏}{攻}{化解}{夹}{拍}{格}{引}{粘}{点}{带}{泥牛入海}{九重刀幕}{荡}{削}{磕}{架}{护}{躲}{麻}{砸}{磕}{捣}{落}{撤}{吸}{圈}{罩}{锁}{阴风刺骨}{扑}{弹}{剑网}{不知所措}{抖}{围}{砍}{踉踉跄跄}{退步}}
/var {dodgemsg} {{飘}{避了}{闪过}{翻身}{绕到}{滑}{落}{绕到}{挪}{舞}{退出}{转}{踪迹}{掠出}{纵}{窜}{弹开}{遁}{扑}{避开}{躲闪}{身影一晃}{身形飘忽}{足不点地}{避}{躲}{闪}}
/ac {^第二刀}{dgcm+;/showme 自动判断dodge or parry}{3}
/ac {^你更不放松,竟又挥出第三刀}{initk;dgcm+;/showme 自动判断dodge or parry}{3}
/ac {^你说道:自动判断dodge or parry}{dgcm-}
/ac {^dodge---duange---}{dgcm-;/showme ===== 短歌 多砍一刀,哈哈=====}
/ac {^parry---changmeng---}{dgcm-;/showme ===== 长梦 多砍一刀,哈哈=====}
/nop ac {你手腕一挫}{initk;dgcm-};
/nop ac {你长啸一声,凌空而起}{initk;dgcm-};
/nop ac {^你使出短歌刀法}{initk}
/al dgcm+ {
/gag {^你使出「兰};
/gag {^护士的身影};
/ac {你将内力凝为一线}{de06 {initk}};
/ac {你急忙撤肘收招。}{de06 {initk}};
/ac {原地没有动过}{duange};
/ac {天人相助}{/delay {0.2}{initk}}{3};
/ac {不躲不闪}{/delay {0.2}{changmeng}}{3};
/ac {攻势化于无形}{/delay {0.2}{changmeng}}{3};
/ac {弈道『得算篇』}{/delay {0.2}{changmeng}}{3};
/ac {悠漫漫织成一道剑网}{/delay {0.2}{changmeng}}{3};
/ac {刀调转头去,向你反噬}{/delay {0.2}{changmeng}}{3};
/ac {不避不闪}{/delay {0.2}{changmeng}}{3};
/ac {封}{changmeng};
/ac {迫}{changmeng};
/ac {击}{changmeng};
/ac {刺}{changmeng};
/ac {慢}{changmeng};
/ac {逼}{changmeng};
/ac {偏}{changmeng};
/ac {化解}{changmeng};
/ac {夹}{changmeng};
/ac {拍}{changmeng};
/ac {格}{changmeng};
/ac {引}{changmeng};
/ac {粘}{changmeng};
/ac {点在}{changmeng};
/ac {带}{changmeng};
/ac {泥牛入海}{changmeng};
/ac {九重刀幕}{changmeng};
/ac {削}{changmeng};
/ac {磕}{changmeng};
/ac {护}{changmeng};
/ac {阴风刺骨}{changmeng};
/ac {不知所措}{changmeng};
/ac {踉踉跄跄}{changmeng};
/ac {退步}{changmeng};
/ac {挥向}{changmeng};
/ac {抓}{changmeng};
/ac {抖}{changmeng};
/ac {架住}{changmeng};
/ac {你急忙沉腕避开}{/delay {0.2}{changmeng}}{3};
/ac {拿都拿不稳}{/delay {0.2}{changmeng}}{3};
/ac {一拔}{duange};
/ac {飞越}{duange};
/ac {绕着你}{duange};
/ac {荡开数尺}{duange};
/ac {消失不见}{duange};
/ac {避}{duange};
/ac {闪}{duange};
/ac {飘}{duange};
/ac {翻身}{duange};
/ac {绕到}{duange};
/ac {挪}{duange};
/ac {退出}{duange};
/ac {踪迹}{duange};
/ac {掠出}{duange};
/ac {纵}{duange};
/ac {弹开}{duange};
/ac {遁}{duange};
/ac {扑}{duange};
/ac {躲}{duange};
/ac {身影一晃}{duange};
/ac {足不点地}{duange};
/ac {滑}{duange};
/ac {窜}{duange};
/ac {身形极速}{/delay {0.2}{duange}}{3};
/ac {往外推出}{/delay {0.2}{changmeng}}{3};
/ac {滴水不透}{/delay {0.2}{changmeng}}{3};
/ac {早已绕到你身後}{/delay {0.2}{duange}}{3};
/ac {^你将内力凝}{dgcm-;/delay {0.3}{initk}}{3};
/ac {^Enemy:kee}{dgcm-;/delay {0.3}{initk}}{3}
}
/al dgcm- {
/unac {你将内力凝为一线};
/unac {你急忙撤肘收招。};
/unac {避};
/unac {原地没有动过};
/unac {天人相助};
/unac {你急忙沉腕避开};
/unac {拿都拿不稳};
/unac {不躲不闪};
/unac {攻势化于无形};
/unac {弈道『得算篇』};
/unac {悠漫漫织成一道剑网};
/unac {刀调转头去,向你反噬};
/unac {不避不闪};
/unac {封};
/unac {迫};
/unac {击};
/unac {刺};
/unac {慢};
/unac {逼};
/unac {偏};
/unac {化解};
/unac {夹};
/unac {拍};
/unac {格};
/unac {引};
/unac {粘};
/unac {点在};
/unac {带};
/unac {泥牛入海};
/unac {九重刀幕};
/unac {削};
/unac {磕};
/unac {护};
/unac {阴风刺骨};
/unac {不知所措};
/unac {踉踉跄跄};
/unac {退步};
/unac {挥向};
/unac {抓};
/unac {抖};
/unac {架住};
/unac {一拔};
/unac {绕着你};
/unac {闪};
/unac {飞越};
/unac {荡开数尺};
/unac {消失不见};
/unac {飘};
/unac {翻身};
/unac {绕到};
/unac {挪};
/unac {退出};
/unac {踪迹};
/unac {掠出};
/unac {纵};
/unac {弹开};
/unac {遁};
/unac {扑};
/unac {躲};
/unac {身影一晃};
/unac {足不点地};
/unac {滑};
/unac {绕到};
/unac {窜};
/unac {身形极速};
/unac {往外推出};
/unac {滴水不透};
/unac {早已绕到你身後};
/unac {^你将内力凝};
/unac {^Enemy:kee}
}
/ac {^一层淡淡的白气从指掌间透出,你的外伤}{cks}
/ac {^你所受到的%0效用消失了}{/if {$is_kill==0 && $is_walk==0}{}{buff}}
/gag {^手中的}
/al getitem {
stack;
retrieve 5338;
retrieve 9673;
retrieve 5346;
retrieve 3106;
retrieve 1723;
retrieve 6728;
remove all;
wear all
}
/gag {^结果}
/ac {^可惜%1看出了你的身法,向你倏然攻击}{tt busy fails}
/read comm/autorecover.sc
/nop al eatall {eat mantou;/delay {3}{drink hulu}}