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OptionDlg.h
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OptionDlg.h
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#if !defined(AFX_OPTIONDLG1_H__C64A6771_B221_4812_9588_411C8192580A__INCLUDED_)
#define AFX_OPTIONDLG1_H__C64A6771_B221_4812_9588_411C8192580A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// OptionDlg1.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// COptionDlg dialog
class CHands;
class COptionDlg : public CDialog
{
private:
int targetScore;
int nilScore;
int blindNilScore;
int doubleNilBonus;
int doubleBnBonus;
BOOL nilBidSolo;
CHands* hands;
BOOL leader;
BOOL started;
// Construction
public:
COptionDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(COptionDlg)
enum { IDD = IDD_OPTIONS };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
BOOL OnInitDialog();
void init( CHands* h, BOOL leader, BOOL started );
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(COptionDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(COptionDlg)
afx_msg void OnNilRadio1();
afx_msg void OnNilRadio2();
afx_msg void OnNilRadio3();
afx_msg void OnNilRadio4();
afx_msg void OnOptionOK();
afx_msg void OnOptionCancel();
afx_msg void OnRadioWinScore1();
afx_msg void OnRadioWinScore2();
afx_msg void OnNilSolo();
afx_msg void OnNilTricksCount();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_OPTIONDLG1_H__C64A6771_B221_4812_9588_411C8192580A__INCLUDED_)