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Some books don´t work after assembling a .yaml created with tttool1.9 #247

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Golpe82 opened this issue Dec 29, 2020 · 1 comment
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@Golpe82
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Golpe82 commented Dec 29, 2020

Hi,
i work with the book 'Mein Wörterbilderbuch Tiere'.
I created a .yaml file from a Ravensburger .gme file and got all media with ./tttool media
If i use this .yaml file, do ./tttool assemble .....yaml and load the new created .gme file into the pen, the 'on/off' picture of the book is not working anymore.

The rest of the book is working, but the 'on/off' picture is telling nothing, if i put the pen there.
In the Weltatlas works.
That means, if i use one not 'tuned' book and want to switch to the Tiere tuned book, i must switch off and on the pen, then i can use the tuned book without putting first the pen in the on/off picture.

Is in some books maybe not possible to do this with the tttool?, maybe only with the old ones?

If you compare both yaml files (weltatlas and tiere. You can see them in the templates folder), the welcome key is mapped different and in the tiere book there is no .ogg file that says 'Willkommen in blabla buch...' (In the Weltatlas is the ....1.ogg' for this purpose)

Cheers,

Simón

@Dakkaron
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There are still parts of the file format that tttool doesn't understand. Especially more complex stuff doesn't get picked up correctly.

I wanted to modify the "tiptoi active Set Mitmach-Abenteuer" game, but the generated .yaml file is completely messed up. Most of the scripts are empty or only have a few conditions without actions.

I think, tttool is mostly useful for modifying older/simpler books and creating new .gme files from scratch.

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