From aed1b26545f63277fd0d4178390f5ba15a2b91d7 Mon Sep 17 00:00:00 2001 From: endink Date: Thu, 28 Sep 2023 19:22:04 +0800 Subject: [PATCH] new readme --- README.md | 24 ++++++++++++++++-------- docs/update_logs/en.md | 6 +++--- 2 files changed, 19 insertions(+), 11 deletions(-) diff --git a/README.md b/README.md index 72a478e..b1b5087 100644 --- a/README.md +++ b/README.md @@ -8,18 +8,25 @@ An Unreal Engine plugin that helps you use AI and ML techniques in your unreal engine project.

+Windows +Android +
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- Windows - Android -

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News | Document @@ -39,11 +46,12 @@ An Unreal Engine plugin that helps you use AI and ML techniques in your unreal e # What's news -Latest update: `20230829` +Latest update: `20230929` -- [fix] Fails if the file path contains characters from a Non-English language. -- [fix] Error may occur after packaging in LLM , ASR. -- [fix] Animation blueprint node error when open blueprint editor([#104](https://github.com/endink/Mediapipe4u-plugin/issues/104), [#101](https://github.com/endink/Mediapipe4u-plugin/issues/101)) +- [new] :rainbow: Android packaging support, the development process is fully compatible with Windows. +- [new] :fire: Both `StartCamera` and `StartImageSource` now support truly blueprint-friendly asynchronous functions. +- [improve] Optimize frame pipline, huge performance improve, now Windows CPU can reach 25 fps (CPU: AMD 3600, Frame Size: 1280*702). +- [breaking change]:rotating_light:Many functions are now BlueprintPure and may require changes to your blueprint. ## Release Notes For the release notes, ref below: diff --git a/docs/update_logs/en.md b/docs/update_logs/en.md index 12cb4df..027d091 100644 --- a/docs/update_logs/en.md +++ b/docs/update_logs/en.md @@ -32,9 +32,9 @@ Current - [fix] Issues fixed: [#95](https://github.com/endink/Mediapipe4u-plugin/issues/96), [#96](https://github.com/endink/Mediapipe4u-plugin/issues/96) ### 2023-08-07 -- [new]: rainbow: Add the large language model (LLM) feature (MediaPipe4ULLM plugin). Supports offline deployment and inference of LLaMA2 models([Document](https://opensource.labijie.com/Mediapipe4u-plugin/llm/)). -- [new]: rainbow: Add LLM Speech feature (MediaPipe4ULLMSpeech plugin), integrated MediaPipe4U Speech into LLM, can automatically read the result that generated by LLM. -- [new]: rainbow: Released a new ONNX voice model pack (better sound quality), adding four new voice model packs: Chinese, Chinese male voice, English, English female voice([Speech Model Release Page](https://github.com/endink/Mediapipe4u-plugin/releases/tag/speech_models)). +- [new]:rainbow: Add the large language model (LLM) feature (MediaPipe4ULLM plugin). Supports offline deployment and inference of LLaMA2 models([Document](https://opensource.labijie.com/Mediapipe4u-plugin/llm/)). +- [new] :rainbow: Add LLM Speech feature (MediaPipe4ULLMSpeech plugin), integrated MediaPipe4U Speech into LLM, can automatically read the result that generated by LLM. +- [new] :rainbow: Released a new ONNX voice model pack (better sound quality), adding four new voice model packs: Chinese, Chinese male voice, English, English female voice([Speech Model Release Page](https://github.com/endink/Mediapipe4u-plugin/releases/tag/speech_models)). - [new] TTS inference supports Onnx engine and can get a higher quality vocoder. - [new] Add StartCameraAsync function, prevent UI block while camera starting. - [new] TTS blueprint functions added to MediaPipeSpeechActor (some functions in LocalTTSComponent no longer support access in blueprint).