diff --git a/test/webaudio/audioworklet_in_out_stereo.c b/test/webaudio/audioworklet_in_out_stereo.c index 6a55018570b5d..80cd7d0b1b202 100644 --- a/test/webaudio/audioworklet_in_out_stereo.c +++ b/test/webaudio/audioworklet_in_out_stereo.c @@ -11,6 +11,40 @@ void playedAndMixed(void* data) { } #endif +// ID to the beat and bass loops +EMSCRIPTEN_WEBAUDIO_T beatHnd = 0; +EMSCRIPTEN_WEBAUDIO_T bassHnd = 0; + +// Creates a MediaElementAudioSourceNode with the supplied URL (which is +// registered as an internal audio object and the ID returned). +EM_JS(EMSCRIPTEN_WEBAUDIO_T, createTrack, (EMSCRIPTEN_WEBAUDIO_T ctxHnd, const char* url, bool looping), { + var context = emscriptenGetAudioObject(ctxHnd); + if (context) { + var audio = document.createElement('audio'); + audio.src = UTF8ToString(url); + audio.loop = looping; + var track = context.createMediaElementSource(audio); + return emscriptenRegisterAudioObject(track); + } + return 0; +}); + +// Toggles the play/pause of a MediaElementAudioSourceNode given its ID +EM_JS(void, toggleTrack, (EMSCRIPTEN_WEBAUDIO_T srcHnd), { + var source = emscriptenGetAudioObject(srcHnd); + if (source) { + var audio = source.mediaElement; + if (audio) { + if (audio.paused) { + audio.currentTime = 0; + audio.play(); + } else { + audio.pause(); + } + } + } +}); + // Adds a button to play and stop an audio file EM_JS(bool, addAudio, (EMSCRIPTEN_WEBAUDIO_T ctxHnd, EMSCRIPTEN_AUDIO_WORKLET_NODE_T nodeHnd, int index, const char* url, const char* label), { var context = emscriptenGetAudioObject(ctxHnd); @@ -55,6 +89,18 @@ bool process(int numInputs, const AudioSampleFrame* inputs, int numOutputs, Audi return true; } +bool onClick(int type, const EmscriptenMouseEvent* e, void* data) { + printf("Click event!\n"); + EMSCRIPTEN_WEBAUDIO_T ctx = (EMSCRIPTEN_WEBAUDIO_T) (data); + if (emscripten_audio_context_state(ctx) != AUDIO_CONTEXT_STATE_RUNNING) { + emscripten_resume_audio_context_sync(ctx); + + toggleTrack(beatHnd); + toggleTrack(bassHnd); + } + return false; +} + void processorCreated(EMSCRIPTEN_WEBAUDIO_T context, bool success, void* data) { if (success) { printf("Audio worklet processor created\n"); @@ -68,8 +114,18 @@ void processorCreated(EMSCRIPTEN_WEBAUDIO_T context, bool success, void* data) { EMSCRIPTEN_AUDIO_WORKLET_NODE_T worklet = emscripten_create_wasm_audio_worklet_node(context, "mixer", &opts, &process, NULL); emscripten_audio_node_connect(worklet, context, 0, 0); - addAudio(context, worklet, 0, "audio_files/emscripten-beat.mp3", "Toggle Beat"); - addAudio(context, worklet, 1, "audio_files/emscripten-bass.mp3", "Toggle Bass"); + beatHnd = createTrack(context, "audio_files/emscripten-beat.mp3", true); + if (beatHnd) { + emscripten_audio_node_connect(beatHnd, worklet, 0, 0); + } + EMSCRIPTEN_WEBAUDIO_T bassHnd = createTrack(context, "audio_files/emscripten-bass.mp3", true); + if (bassHnd) { + emscripten_audio_node_connect(bassHnd, worklet, 0, 1); + } + + emscripten_set_click_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, (void*) (context), false, &onClick); + //addAudio(context, worklet, 0, "audio_files/emscripten-beat.mp3", "Toggle Beat"); + //addAudio(context, worklet, 1, "audio_files/emscripten-bass.mp3", "Toggle Bass"); } else { printf("Audio worklet node creation failed\n"); }