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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "PopupPanel",
"class": "ConstructorRecipePopup",
"language": "GDScript",
"path": "res://ui/constructor_recipe_popup/constructor_recipe_popup.gd"
}, {
"base": "Camera2D",
"class": "GameCamera",
"language": "GDScript",
"path": "res://components/game_camera/game_camera.gd"
}, {
"base": "Node2D",
"class": "GameWorld",
"language": "GDScript",
"path": "res://components/game_world/game_world.gd"
}, {
"base": "Node2D",
"class": "GroundLayer",
"language": "GDScript",
"path": "res://components/ground_layer/ground_layer.gd"
}, {
"base": "Label",
"class": "InteractionResponse",
"language": "GDScript",
"path": "res://ui/interaction_response/interaction_response.gd"
}, {
"base": "Area2D",
"class": "ManualConstructor",
"language": "GDScript",
"path": "res://components/structures/manual_constructor/manual_constructor.gd"
}, {
"base": "Area2D",
"class": "ManualMiner",
"language": "GDScript",
"path": "res://components/structures/manual_miner/manual_miner.gd"
}, {
"base": "Node",
"class": "Mouse",
"language": "GDScript",
"path": "res://lib/mouse/mouse.gd"
}, {
"base": "Node2D",
"class": "ResourceLayer",
"language": "GDScript",
"path": "res://components/resource_layer/resource_layer.gd"
}, {
"base": "Node2D",
"class": "StructureLayer",
"language": "GDScript",
"path": "res://components/structure_layer/structure_layer.gd"
}, {
"base": "Node",
"class": "Warehouse",
"language": "GDScript",
"path": "res://lib/warehouse/warehouse.gd"
} ]
_global_script_class_icons={
"ConstructorRecipePopup": "",
"GameCamera": "",
"GameWorld": "",
"GroundLayer": "",
"InteractionResponse": "",
"ManualConstructor": "",
"ManualMiner": "",
"Mouse": "",
"ResourceLayer": "",
"StructureLayer": "",
"Warehouse": ""
}
[application]
config/name="OneMoreFactoryGame"
run/main_scene="res://screens/title/title_screen.tscn"
config/icon="res://icon.png"
[autoload]
mouse="res://lib/mouse/mouse.gd"
warehouse="res://lib/warehouse/warehouse.gd"
[input]
hotkey1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"unicode":0,"echo":false,"script":null)
]
}
hotkey2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"unicode":0,"echo":false,"script":null)
]
}
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
}
open_in_game_menu={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
}
place_structure={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
open_warehouse={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"unicode":0,"echo":false,"script":null)
]
}
[rendering]
quality/2d/use_pixel_snap=true
environment/default_environment="res://default_env.tres"
[world]
2d/cell_size=32