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simpleglfw not using core profile 3.2 as claimed in comment #9

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chriscamacho opened this issue Feb 25, 2017 · 2 comments
Open

simpleglfw not using core profile 3.2 as claimed in comment #9

chriscamacho opened this issue Feb 25, 2017 · 2 comments

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@chriscamacho
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OpenGL Version 	GLSL Version
2.0 	1.10
2.1 	1.20
3.0 	1.30
3.1 	1.40
3.2 	1.50
3.3+	3.30

The shader only actually needs very minor changes to work as a core profile 3.2 shader (1.50) and therefore work when opening a 3.2 context instead of 3.3

@electronut
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If you can send me the changes, I can add it as a comment. Thanks.

@chriscamacho
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chriscamacho commented Feb 26, 2017

sent to info at electronut dot in

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