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stars.c
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stars.c
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/*****************************************
Mroczna Harmonia
stars.c xxxxxxxxxxxx
(C) 2001, 2023 M. Feliks
*****************************************/
#include <stdlib.h>
#include "globals.h"
typedef struct typGWIAZDA
{
int x;
int y;
int kolor;
int v;
} GWIAZDA;
GWIAZDA gwiazda[50];
int licznik = 0;
void g_inicjuj(void)
{
int i;
GWIAZDA* g;
for (i = 0; i < 50; i++) {
g = &gwiazda[i];
g->x = rand() % 320;
g->y = rand() % 200;
if (i < 10) {
g->v = 0;
g->kolor = 30;
} else if (i >= 10 && i < 22) {
g->v = 1;
g->kolor = 27;
} else {
g->v = 2;
g->kolor = 24;
}
}
}
void gwiazdy(void)
{
int i, x, y;
GWIAZDA* g;
if ((++licznik) > 3) {
licznik = 0;
}
for (i = 0; i < 50; i++) {
g = &gwiazda[i];
pixel(g->x, g->y, g->kolor);
switch (g->v) {
case 0:
g->y++;
break;
case 1:
if (licznik == 2 || licznik == 3)
g->y++;
break;
case 2:
if (licznik == 3)
g->y++;
}
if (g->y > 199) {
g->x = rand() % 320;
g->y = 0;
}
}
}