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Hi @sofusalbertsen, do you see it only on small window size? or it's a problem like the one presented by Szilard on slack? According to the conversation under #216, we add the dialog on all the pages. We can remove it on some of them but then the users will see something like this ( iphone 11 viewport)
How dynamic is the boundaries?
Can we eg. set a X600 pixels bound on signup page instead?
It just feels like a smack in the face to people that they cannot even sign up on a phone, and most phones have 600+ pixels horizontal.
Do you mean letting the user see the signup page on mobile but then, after it, show the dialog "Screen not enough" dialog? After that, the main pages will not be available on mobile. It's not an absolute device resolution problem but the viewport size, according to device resolution + devicePixelRatio that result in actual "virtual pixel". Generally, mobile devices have high pixel density so devicePixelRatio is higher than 2/2.5 resulting in an actual resolution of 360x623 for example for a P20 pro (1080*2244)
My thought was that it was only when you joined a game that the restrictions were on.
I can se the responsiveness of the signup and login are not catered towards small screens (as agreed with the game in it's entirety).
600 px in viewport would make that most mobile phones would pass on home/login/signup screen, which would be preferable.
But the game itself is 100% ok with having 800px limit
None-game pages should not have restrictions on the heights and widths. It's not intuitive for the user.
https://pipelinegame.eficode.com/login
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