Skip to content

Releases: drewcassidy/KSP-Conformal-Decals

KSP-Conformal-Decals 0.2.4

17 Nov 00:39
Compare
Choose a tag to compare
  • Fixes:
    • Fixed red text appearing on planets due to KSP bug by clearing render textures afterwards.
    • Fixed fonts not saving correctly.
  • Changes:
    • Lowered step size for decal size and depth to 1cm.
    • Changed default max size to 5m.
    • Changed default text decal size to 0.2m
    • Text decals now show as a circle if they contain only whitespace.

KSP-Conformal-Decals 0.2.3

15 Nov 05:24
Compare
Choose a tag to compare
  • Fixes:
    • Fixed TMP subobjects being deleted, causing fallback fonts to fail in some situations.
    • Started using URL-style encoding for text decals behind the scenes to prevent issues with certain characters.
    • Fixed text decals having zero size when they had only whitespace or an empty string
    • Fixed decals having drag and causing issues when using FAR
    • Fixed broken saving of text decals in certain circumstances.

KSP-Conformal-Decals 0.2.2

12 Oct 10:35
Compare
Choose a tag to compare
  • Fixes:
    • Fixed corrupted text rendering when a vessel loads during a scene change.

KSP-Conformal-Decals 0.2.1

04 Oct 23:17
Compare
Choose a tag to compare
  • Changes
    • Pressing enter in the text entry window now types a newline.
  • Fixes
    • Renamed font assetbundle. The old extension was causing the game to try to load it twice on Windows due to legacy compatability features.
    • Fixed text rendering on DirectX resulting in black boxes by using ARGB32 instead of RG16 for the render texture in DirectX.

KSP-Conformal-Decals 0.2.0

30 Sep 20:54
Compare
Choose a tag to compare
  • New Parts:
    • CDL-3 Surface Base Decal: A set of conformal decals based on the symbols from the movie Moon (2009) designed by Gavin Rothery
    • CDL-T Custom Text Decal: A customizable text decal with a variety of fonts
  • Changes:
    • New ModuleConformalText module for customizable text
      • Text, font, and style can all be customized, as well as text fill and outline colors and widths
      • Same projection and opacity options as other conformal decals
      • New StandardText decal shader supporting the text module
    • Unified all decal shaders into a single "StandardDecal" shader with variants supporting any combination of bump, specular and emissive maps, plus SDF alphas.
      • Old shaders are remapped to Standard shader plus keywords automatically.
      • New SDF-based antialiasing for when decals extend to their borders, e.g. on opaque flags.
    • New "KEYWORD" material modifier, allowing for shader features to be enabled and disabled.
    • Material modifiers can now be removed in variants by setting remove = true inside them.
  • Fixes:
    • Fixed WIDTH and HEIGHT scale modes being flipped
    • Removed some debug log statements
  • Dependencies:
    • Updated ModuleManager to version 4.1.4

KSP-Conformal-Decals 0.1.4

01 Jul 22:57
Compare
Choose a tag to compare
  • Supported KSP versions: 1.8.x to 1.10.x
  • Fixes:
    • Fixed decals rendering onto disabled B9PS part variants
      • Decals will still not update whan their parent part's B9PS variant is changed, both in flight and in the editor. This is known and awaiting a change to B9PS to be fixed.
    • Fixed decal bounds rendering as dark cubes when shadowed by EVE clouds.
    • Fixed decals being shadowed by EVE clouds, causing the part underneath to appear overly dark.

KSP-Conformal-Decals 0.1.3

20 Jun 07:14
Compare
Choose a tag to compare

Fixes:

  • Fixed decals being able to be scaled down to 0

Changes:

  • Made decal bounds no longer collide in flight, this is done by repurposing layer 31 (which is configurable in the ConformalDecals.cfg file)
  • Decals will now be unselectable in flight by default. This can be disabled with the selectableInFlight value in ConformalDecals.cfg, or in the module config itself.
  • Decal parts will now destroy themselves automatically when the parent part is destroyed
  • Small refactor of node parsing code
    • Colors can now be specified in hex (#RGB, #RGBA, #RRGGBB, or #RRGGBBAA) or using the colors specified in the XKCDColors class

KSP-Conformal-Decals 0.1.2

18 Jun 21:20
Compare
Choose a tag to compare

Fixes:

  • Disabled writing to the zbuffer in the decal bounds shader. Should fix any issues with Scatterer or EVE.

KSP-Conformal-Decals 0.1.1

17 Jun 21:23
Compare
Choose a tag to compare
  • Fixed flag decal not adjusting to new texture sizes immediately.
  • Fixed decal bounds being visible on launch.
  • Fixed decal bounds being visible in the part icon.

KSP-Conformal-Decals 0.1.0

17 Jun 04:36
Compare
Choose a tag to compare
Pre-release

Initial release!

New parts:

  • CDL-F Flag Decal: Conformal flag decal, which uses either the mission flag or a flag of your choosing.
  • CDL-1 Generic Decal: A set of conformal generic decals for planes and rockets
  • CDL-2 Semiotic Standard Decal: A set of conformal decals based on the Semiotic Standard for All Commercial Trans-Stellar Utility Lifter and Transport Spacecraft designed by Ron Cobb for the movie Alien