Releases: drewcassidy/KSP-Conformal-Decals
Releases · drewcassidy/KSP-Conformal-Decals
KSP-Conformal-Decals 0.2.4
- Fixes:
- Fixed red text appearing on planets due to KSP bug by clearing render textures afterwards.
- Fixed fonts not saving correctly.
- Changes:
- Lowered step size for decal size and depth to 1cm.
- Changed default max size to 5m.
- Changed default text decal size to 0.2m
- Text decals now show as a circle if they contain only whitespace.
KSP-Conformal-Decals 0.2.3
- Fixes:
- Fixed TMP subobjects being deleted, causing fallback fonts to fail in some situations.
- Started using URL-style encoding for text decals behind the scenes to prevent issues with certain characters.
- Fixed text decals having zero size when they had only whitespace or an empty string
- Fixed decals having drag and causing issues when using FAR
- Fixed broken saving of text decals in certain circumstances.
KSP-Conformal-Decals 0.2.2
- Fixes:
- Fixed corrupted text rendering when a vessel loads during a scene change.
KSP-Conformal-Decals 0.2.1
- Changes
- Pressing enter in the text entry window now types a newline.
- Fixes
- Renamed font assetbundle. The old extension was causing the game to try to load it twice on Windows due to legacy compatability features.
- Fixed text rendering on DirectX resulting in black boxes by using ARGB32 instead of RG16 for the render texture in DirectX.
KSP-Conformal-Decals 0.2.0
- New Parts:
- CDL-3 Surface Base Decal: A set of conformal decals based on the symbols from the movie Moon (2009) designed by Gavin Rothery
- CDL-T Custom Text Decal: A customizable text decal with a variety of fonts
- Changes:
- New ModuleConformalText module for customizable text
- Text, font, and style can all be customized, as well as text fill and outline colors and widths
- Same projection and opacity options as other conformal decals
- New StandardText decal shader supporting the text module
- Unified all decal shaders into a single "StandardDecal" shader with variants supporting any combination of bump, specular and emissive maps, plus SDF alphas.
- Old shaders are remapped to Standard shader plus keywords automatically.
- New SDF-based antialiasing for when decals extend to their borders, e.g. on opaque flags.
- New "KEYWORD" material modifier, allowing for shader features to be enabled and disabled.
- Material modifiers can now be removed in variants by setting
remove = true
inside them.
- New ModuleConformalText module for customizable text
- Fixes:
- Fixed WIDTH and HEIGHT scale modes being flipped
- Removed some debug log statements
- Dependencies:
- Updated ModuleManager to version 4.1.4
KSP-Conformal-Decals 0.1.4
- Supported KSP versions: 1.8.x to 1.10.x
- Fixes:
- Fixed decals rendering onto disabled B9PS part variants
- Decals will still not update whan their parent part's B9PS variant is changed, both in flight and in the editor. This is known and awaiting a change to B9PS to be fixed.
- Fixed decal bounds rendering as dark cubes when shadowed by EVE clouds.
- Fixed decals being shadowed by EVE clouds, causing the part underneath to appear overly dark.
- Fixed decals rendering onto disabled B9PS part variants
KSP-Conformal-Decals 0.1.3
Fixes:
- Fixed decals being able to be scaled down to 0
Changes:
- Made decal bounds no longer collide in flight, this is done by repurposing layer 31 (which is configurable in the ConformalDecals.cfg file)
- Decals will now be unselectable in flight by default. This can be disabled with the
selectableInFlight
value in ConformalDecals.cfg, or in the module config itself. - Decal parts will now destroy themselves automatically when the parent part is destroyed
- Small refactor of node parsing code
- Colors can now be specified in hex (#RGB, #RGBA, #RRGGBB, or #RRGGBBAA) or using the colors specified in the XKCDColors class
KSP-Conformal-Decals 0.1.2
Fixes:
- Disabled writing to the zbuffer in the decal bounds shader. Should fix any issues with Scatterer or EVE.
KSP-Conformal-Decals 0.1.1
- Fixed flag decal not adjusting to new texture sizes immediately.
- Fixed decal bounds being visible on launch.
- Fixed decal bounds being visible in the part icon.
KSP-Conformal-Decals 0.1.0
Initial release!
New parts:
- CDL-F Flag Decal: Conformal flag decal, which uses either the mission flag or a flag of your choosing.
- CDL-1 Generic Decal: A set of conformal generic decals for planes and rockets
- CDL-2 Semiotic Standard Decal: A set of conformal decals based on the Semiotic Standard for All Commercial Trans-Stellar Utility Lifter and Transport Spacecraft designed by Ron Cobb for the movie Alien