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Native.cs
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Native.cs
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using System;
using System.Runtime.InteropServices;
namespace RecentFollowers
{
// Source: https://stackoverflow.com/questions/13656846/how-to-programmatic-disable-c-sharp-console-applications-quick-edit-mode
public static class Native
{
private enum StdHandle : int
{
STD_INPUT_HANDLE = -10,
STD_OUTPUT_HANDLE = -11,
STD_ERROR_HANDLE = -12,
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern IntPtr GetStdHandle(int nStdHandle);
private enum ConsoleMode : uint
{
ENABLE_ECHO_INPUT = 0x0004,
ENABLE_EXTENDED_FLAGS = 0x0080,
ENABLE_INSERT_MODE = 0x0020,
ENABLE_LINE_INPUT = 0x0002,
ENABLE_MOUSE_INPUT = 0x0010,
ENABLE_PROCESSED_INPUT = 0x0001,
ENABLE_QUICK_EDIT_MODE = 0x0040,
ENABLE_WINDOW_INPUT = 0x0008,
ENABLE_VIRTUAL_TERMINAL_INPUT = 0x0200,
//screen buffer handle
ENABLE_PROCESSED_OUTPUT = 0x0001,
ENABLE_WRAP_AT_EOL_OUTPUT = 0x0002,
ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004,
DISABLE_NEWLINE_AUTO_RETURN = 0x0008,
ENABLE_LVB_GRID_WORLDWIDE = 0x0010
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool GetConsoleMode(IntPtr hConsoleHandle, out uint lpMode);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool SetConsoleMode(IntPtr hConsoleHandle, uint dwMode);
public static void SetQuickEditMode(bool Enable)
{
IntPtr consoleHandle = GetStdHandle((int)StdHandle.STD_INPUT_HANDLE);
UInt32 consoleMode;
GetConsoleMode(consoleHandle, out consoleMode);
if (Enable)
consoleMode |= ((uint)ConsoleMode.ENABLE_QUICK_EDIT_MODE);
else
consoleMode &= ~((uint)ConsoleMode.ENABLE_QUICK_EDIT_MODE);
consoleMode |= ((uint)ConsoleMode.ENABLE_EXTENDED_FLAGS);
SetConsoleMode(consoleHandle, consoleMode);
}
}
}