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[Feature Request] Hearing vs Target Trait (eg Stealth / Size) #120

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aljames-arctic opened this issue Dec 10, 2024 · 1 comment
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@aljames-arctic
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aljames-arctic commented Dec 10, 2024

Be able to adjust the hearing range to depend on both the source actor's passive perception and the target actor's passive stealth

eg max(15 + 2.5 * (@skills.prc.passive - ##skills.slt.passive), 0) so exceptionally stealthy invisible rogues can be undetected closer than clumsy invisible barbarians

@aljames-arctic
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Also, if the above is possible, another useful one would be adding token size as referencable (if it isn't already).

eg if the following was true
##size tiny -> 0.5
sm -> 0.8
med -> 1.0
lg -> 2.0
hg -> 4.0
grg -> 8.0

max(15 + 2.5 * ##size * (@skills.prc.passive - 10), 0)

would detect huge creatures from much further away, which would be pretty cool.

@aljames-arctic aljames-arctic changed the title [Feature Request] Hearing vs Stealth [Feature Request] Hearing vs Target Trait (eg Stealth / Size) Dec 10, 2024
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