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Be able to adjust the hearing range to depend on both the source actor's passive perception and the target actor's passive stealth
eg max(15 + 2.5 * (@skills.prc.passive - ##skills.slt.passive), 0) so exceptionally stealthy invisible rogues can be undetected closer than clumsy invisible barbarians
max(15 + 2.5 * (@skills.prc.passive - ##skills.slt.passive), 0)
The text was updated successfully, but these errors were encountered:
Also, if the above is possible, another useful one would be adding token size as referencable (if it isn't already).
eg if the following was true ##size tiny -> 0.5 sm -> 0.8 med -> 1.0 lg -> 2.0 hg -> 4.0 grg -> 8.0
max(15 + 2.5 * ##size * (@skills.prc.passive - 10), 0)
would detect huge creatures from much further away, which would be pretty cool.
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Be able to adjust the hearing range to depend on both the source actor's passive perception and the target actor's passive stealth
eg
max(15 + 2.5 * (@skills.prc.passive - ##skills.slt.passive), 0)
so exceptionally stealthy invisible rogues can be undetected closer than clumsy invisible barbariansThe text was updated successfully, but these errors were encountered: