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I just wanted to point out something I found. Not sure if you find this valuable.
When using a radial or equirectangular map the result did not look right as can be seen below:
After replacing the function texSpherical in IblEnvironmentSphereSpherical.fx and IblSinglePassSphericalEnvironment.fx with "proper" sampling code the results looked much better :)
Very nice tool Matt!
I just wanted to point out something I found. Not sure if you find this valuable.
When using a radial or equirectangular map the result did not look right as can be seen below:
After replacing the function texSpherical in IblEnvironmentSphereSpherical.fx and IblSinglePassSphericalEnvironment.fx with "proper" sampling code the results looked much better :)
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