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[DO NOT MERGE] Comms Rooms for each scene #6024
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After the CI passes: WebThis branch can be previewed at:
Desktop:If you have the launcher installed (download launcher) you can press open on the following link: SDK 6/7:More
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What does this PR change?
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Copilot summary
🤖[deprecated] Generated by Copilot at 1e9fd7a
This pull request adds a new feature to the comms module that allows users to communicate with each other in different scenes based on their parcel positions. It also improves the logging and code style of the comms module and its dependencies. It modifies the
comms
,scene-loader
, andworld
modules, and affects the following files:actions.ts
,rfc-4-room-connection.ts
,reducer.ts
,sagas.ts
,selectors.ts
,types.ts
,SceneWorker.ts
,handlers.ts
,genesis-city-loader-impl/index.ts
, andscene-loader/sagas.ts
.