Releases: dborth/snes9xgx
Releases · dborth/snes9xgx
[4.0.3 - April 23, 2009]
* Settings resetting glitch fixed
[4.0.2 - April 22, 2009]
* GameCube controller home trigger fixed * USB support fixed * More stable SMB support * Corrections/improvements to game saving/loading * Video mode corrections * hq2x filter no longer crashes hi-res games on unfiltered/filtered modes * Corrections to cheat file parsing * Super Scope turbo now activated when holding Down button * Settings are now saved when exiting game menu settings area * Super Scope pause button now works * Invalid VRAM access is now allowed - should fix some homebrew games * New video mode selection in menu (forcing a video mode is not recommended)
[4.0.1 - April 13, 2009]
* Fixed turning off autosave in menu * Keyboard fixed, more keys added * Fixed 7z loading from DVD * Enable auto loading and renaming of SRAM save without "Auto" in the name * PAL resolution fixed - no more letterboxing * File browser scrollbar box now draggable, arrow buttons now scroll list * Better handling of multiple on-screen wiimotes * Menu restructured - new "Game Settings" menu
[4.0.0 - April 4, 2009]
* New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more * Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release * Onscreen keyboard for changing save/load folders and network settings * Menu configuration options (configurable exit button, wiimote orientation, volumes) * Configurable button mapping for superscope, mouse and justifier * New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times * Experimental hq2x filter, contributed by michniewski
[What's New 009 - January 27, 2009]
* Faster SD/USB - new read-ahead cache * Removed trigger of back to menu for Classic Controller right joystick * Fixed a bug with reading files < 2048 bytes * Fixed some memory leaks, buffer overflows, etc * Code cleanup, other general bugfixes
[What's New 2.0.8 - December 24, 2008]
* Fixed unstable SD card access * Proper SD/USB hotswap (Wii only) * Auto-update feature (Wii only) * Rewritten SMB access - speed boost, NTLM now supported (Wii only) * Improved file access code * Resetting preferences now resets controls * Overscan (cropping) setting now saved in preferences * Rewritten RAM/state saving - old state saves are now invalid * Minor bug fixes
[What's New 007 - November 19, 2008]
* added: SDHC support * added: SD/USB hot-swapping * added: zoom saving * added: IPS/UPS/PPF patch support * added: Qoob modchip support (thanks emukidid!) * added: Added console/remote power button support (Wii only) * added: Added reset button support - resets game (Wii only) * changed: Settings file is now named settings.xml and is stored in the same folder as the DOL - eg: apps/vbagx/settings.xml (Wii only) * fixed: swc, sfc file support * fixed: inverted sound channels * fixed: some game crashes * fixed: snapshot saving for games with SPC7110, BS, DSP, or CX4 * fixed: justifier support * fixed: superscope turbo button * fixed: widescreen support * fixed: ActRaiser 2 issues * fixed: Invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage now can be emulated with HDMA. (zones) * fixed: Updated snapshot to prevent desync. Added some variables related to APU and HDMA. (gocha) * fixed: zoom issues (thanks eke-eke!) * fixed: original modes (thanks eke-eke!) * fixed: vertical scaling for filtered/unfiltered modes (thanks eke-eke!)
[What's New 006 - October 15, 2008]
Tantric - added: 480p for GameCube - added: Sound sync - added: 7z support - changed: Faster SD/USB access (readahead cache enabled) - fixed: Video offset issues - fixed: BS-X games work now - fixed: Wii DVD works now - fixed: DVD re-enabled for GameCube - fixed: Nunchuk analog stick issues - fixed: Many crashes, memory leaks, etc michniewski - added: Video shift options - changed: Turn DVD motor off option re-enabled for GameCube
[What Was New 004 - August 5, 2008]
- added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF) - added: mapped zooming and turbo mode to classic controller - added: preliminary usb support (loading) - changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only. - changed: by default, autoload/save sram and freeze enabled
[What Was New 003 - July 25, 2008]
- added: alphabetical file sorting - added: background logo/backdrop + nicer menus - added: scrolling in ROM selector - fixed: switching between pal/ntsc ROMS doesn't mess up timings - fixed: GC controller config works now - fixed: freeze autoloading on ROM load - fixed: zipped ROMS should now load in a reasonable time - fixed: precompiled dols for autosaving to various locations (see readme) - changed: GC default quickload slot (to sd) (thanks kerframil) - changed: default load/save dirs are now "/snes9x/roms" and "/snes9x/saves/" (thanks kerframil) - changed: Classic X and Y defaults aren't switched - changed: if autosave is enabled, it doesn't ask to save SRAM anymore. It is saved in the background. - updated README