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The selection tools in mmSolver are handy (swapping marker/bundle selection for example), but much more features for specific batch selection could be created.
These tools would help remove repeated manual selection.
The selection tools should be presented to the user in a (shelf button) menu.
Select Objects Below
Select different object types below the current selection.
For example, selection of objects could select the following types:
Markers
Bundles
Cameras
Marker Groups
Locators
Meshes
NURBS Surfaces
NURBS Curves
Locator Controls (CTRL)
Filter Selection By
Select different ways to filter the current selection.
For example, selection could be filtered by:
Visibility
Locked or Unlocked Markers
Locked or Unlocked Bundles
Nodes in the current Collection
Marker Enabled State
Markers with High Deviation (maximum or high standard deviation)
Markers with "good" Deviation (inverse of "high deviation" option)
Non-Animated or Animated Nodes
Select Bumpy Keyframes
For all selected objects or curves, find the keyframes that "bump" (vary a lot from other frames around them). This tool should select the individual keyframes.
Grow Keyframe Selection
With a given keyframe selection (in the graph editor), grow the keyframe selection by N.
Does Maya already have this feature?
Shrink Keyframe Selection
With a given keyframe selection (in the graph editor), shrink the keyframe selection by N.
This tool should shrink, but should never de-selection all keyframes. This is an "erode" of the keyframe selection.
Does Maya already have this feature?
Select Constraint Source
Select the transform nodes that are affecting this object.
This tool should only select one-level at a time. Multiple calls will traverse "up" the graph.
Select Constraint Destination
Select the transform nodes that are affected by object.
This tool should only select one-level at a time. Multiple calls will traverse "down" the graph.
Usage Steps
The general workflow for these tools is that they tools refine, or act upon the current selection, and modify it in some way.
These tools are not intended to be used "as nodes" (like Houdini would), but instead are used together to refine selections and reduce manual selection tasks
Software Versions
mmSolver version: Latest
Maya version: All
Operating System (OS): All
The text was updated successfully, but these errors were encountered:
Feature
The selection tools in mmSolver are handy (swapping marker/bundle selection for example), but much more features for specific batch selection could be created.
These tools would help remove repeated manual selection.
The selection tools should be presented to the user in a (shelf button) menu.
Select Objects Below
Select different object types below the current selection.
For example, selection of objects could select the following types:
Filter Selection By
Select different ways to filter the current selection.
For example, selection could be filtered by:
Select Bumpy Keyframes
For all selected objects or curves, find the keyframes that "bump" (vary a lot from other frames around them). This tool should select the individual keyframes.
Grow Keyframe Selection
With a given keyframe selection (in the graph editor), grow the keyframe selection by N.
Does Maya already have this feature?
Shrink Keyframe Selection
With a given keyframe selection (in the graph editor), shrink the keyframe selection by N.
This tool should shrink, but should never de-selection all keyframes. This is an "erode" of the keyframe selection.
Does Maya already have this feature?
Select Constraint Source
Select the transform nodes that are affecting this object.
This tool should only select one-level at a time. Multiple calls will traverse "up" the graph.
Select Constraint Destination
Select the transform nodes that are affected by object.
This tool should only select one-level at a time. Multiple calls will traverse "down" the graph.
Usage Steps
The general workflow for these tools is that they tools refine, or act upon the current selection, and modify it in some way.
These tools are not intended to be used "as nodes" (like Houdini would), but instead are used together to refine selections and reduce manual selection tasks
Software Versions
The text was updated successfully, but these errors were encountered: