forked from microsoft/MixedRealityToolkit-Unity
-
Notifications
You must be signed in to change notification settings - Fork 0
/
SyncSettings.cs
115 lines (102 loc) · 3.64 KB
/
SyncSettings.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
//
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
namespace HoloToolkit.Sharing.SyncModel
{
/// <summary>
/// Collection of sharing sync settings, used by the HoloToolkit Sharing sync system
/// to figure out which data model classes need to be instantiated when receiving
/// data that inherits from SyncObject.
/// </summary>
public class SyncSettings
{
#if UNITY_METRO && !UNITY_EDITOR
private readonly Dictionary<TypeInfo, string> dataModelTypeToName = new Dictionary<TypeInfo, string>();
private readonly Dictionary<string, TypeInfo> dataModelNameToType = new Dictionary<string, TypeInfo>();
#else
private readonly Dictionary<Type, string> dataModelTypeToName = new Dictionary<Type, string>();
private readonly Dictionary<string, Type> dataModelNameToType = new Dictionary<string, Type>();
#endif
private static SyncSettings instance;
public static SyncSettings Instance
{
get
{
if (instance == null)
{
instance = new SyncSettings();
}
return instance;
}
}
public string GetDataModelName(Type type)
{
var typeInfo = type.GetTypeInfo();
string retVal;
dataModelTypeToName.TryGetValue(typeInfo, out retVal);
return retVal;
}
#if UNITY_METRO && !UNITY_EDITOR
public TypeInfo GetDataModelType(string name)
{
TypeInfo retVal;
#else
public Type GetDataModelType(string name)
{
Type retVal;
#endif
dataModelNameToType.TryGetValue(name, out retVal);
return retVal;
}
public void Initialize()
{
dataModelNameToType.Clear();
dataModelTypeToName.Clear();
foreach (var assembly in GetAssemblies())
{
// We currently skip all assemblies except Unity-generated ones
// This could be modified to be customizable by the user
if (!assembly.FullName.StartsWith("Assembly-"))
{
continue;
}
#if UNITY_WSA && !UNITY_EDITOR
foreach (TypeInfo type in assembly.GetTypes())
#else
foreach (Type type in assembly.GetTypes())
#endif
{
object customAttribute = type.GetCustomAttributes(typeof(SyncDataClassAttribute), false).FirstOrDefault();
SyncDataClassAttribute attribute = customAttribute as SyncDataClassAttribute;
if (attribute != null)
{
string dataModelName = type.Name;
// Override the class name if provided
if (!string.IsNullOrEmpty(attribute.CustomClassName))
{
dataModelName = attribute.CustomClassName;
}
dataModelNameToType.Add(dataModelName, type);
dataModelTypeToName.Add(type, dataModelName);
}
}
}
}
private static Assembly[] GetAssemblies()
{
#if UNITY_WSA && !UNITY_EDITOR
return new Assembly[]
{
typeof(SyncSettings).GetTypeInfo().Assembly
};
#else
return AppDomain.CurrentDomain.GetAssemblies();
#endif
}
}
}