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INSTALL
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INSTALL
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********************************************************************************
Lmod the lua based module system can be installed with:
Note: Lmod requires Lua 5.1 or 5.2 or 5.3
***** Lua 5.0 or 4.0 will NOT work. *****
A) You must install lua first. You have two choices:
1) You can download the latest lua version from the same place you got
Lmod and install lua-X.X.X.tar.gz file. It contains the lua command,
lua library and other lua packages that Lmod requires.
OR:
2) Use the package system for your OS to install the following packages.
This is the list is for Ubuntu 8.04. It may be quite different with
other Linux distributions or different OS
liblua5.1-0
liblua5.1-0-dev
liblua5.1-filesystem-dev
liblua5.1-filesystem0
liblua5.1-posix-dev
liblua5.1-posix0
lua5.1
Note; Centos may require looking the EPEL repo. At TACC we install the
following rpms;
$ rpm -qa | grep lua
lua-posix-5.1.7-1.el6.x86_64
lua-5.1.4-4.1.el6.x86_64
lua-filesystem-1.4.2-1.el6.x86_64
lua-devel-5.1.4-4.1.el6.x86_64
OR:
You can use luarocks to install either luaposix and/or luafilesystem.
$ luarocks install luaposix; luarocks install luafilesystem
Then you have to make the lua packages installed by luarocks to be known
by lua. On our Centos system, Lua knowns about the following for *.lua
files:
$ lua -e 'print(package.path)'
./?.lua;/usr/share/lua/5.1/?.lua;/usr/share/lua/5.1/?/init.lua;/usr/lib64/lua/5.1/?.lua;/usr/lib64/lua/5.1/?/init.lua;
and the following for shared libraries:
$ lua -e 'print(package.cpath)'
./?.so;/usr/lib64/lua/5.1/?.so;/usr/lib64/lua/5.1/loadall.so;
Where as luarocks can put them somewhere else. You can see where
luarocks puts things by running:
$ luarocks path
Assuming that luarocks has installed things in its default location (/usr/local/...)
then you'll need to do:
LUAROCKS_PREFIX=/usr/local
export LUA_PATH="$LUAROCKS_PREFIX/share/lua/5.1/?.lua;$LUAROCKS_PREFIX/share/lua/5.1/?/init.lua;;"
export LUA_CPATH="$LUAROCKS_PREFIX/lib/lua/5.1/?.so;;"
Please change LUAROCKS_PREFIX to match your site. The exporting of LUA_PATH and LUA_CPATH
must be done before any module commands.
B) Now with version 5.+ of Lmod, it is now very important that sites with large
modulefile installations build system spider cache files. In the
contrib/BuildSystemCacheFile directory is an example script that shows how
to build a cache file. It also touches a file called "system.txt". Whatever
the name of this file, Lmod uses this file to know that the spider cache is
up-to-date.
Lmod uses the spider cache file as a replacement for walking the directory tree
to find all modulefiles in your MODULEPATH. This means that Lmod only knows
about system modules that are found in the spider cache. Lmod won't know about
any system modules that are not in this cache. (Personal module files are
always found). It turns out that reading a single file is much faster than
walking the directory tree.
Sites running Lmod have three choices:
1) Do not create a spider cache for system modules. This will work fine as
long as the number of modules is not too large. You will know when it
is time to start building a cache file when you start getting complains
how long it take to do any module commands.
2) If you have a formal proceedure for installing packages on your system
then I recommend you do the following. Have the install proceedure run
the createSystemCache.sh file. This will create file called "system.txt"
which marks the time that the system was last updated, so Lmod knows that
the cache is still good.
3) Or you can run the createSystemCache.sh script say every 30 mins. This way
the cache file is up-to-date. No new module will be unknown for more
30 mins.
4) There are two ways to specify how cache directories and timestep files are
specified. You can use "--with-spiderCacheDir=dirs" and
"--with-updateSystemFn=file" to specify one or more directories with a
single timestamp file. If you have multiple directories with multiple
timestamp files you can use "--with-spiderCacheDescript=file" where the
contents of the "file" is:
cacheDir1:timestamp1
cacheDir2:timestamp2
lines starting with '#' and blank lines are ignored. Also note that a
single timestamp file can be used with multiple cache directories.
C) The program "lua" must be in your path before installing "Lmod". The
configure script won't install lmod without it.
$ ./configure --prefix=/PATH/TO/LMOD/PARENT_DIR
Install options:
--prefix=/usr/local
This will cause the "make install" to create /usr/local/lmod
and /usr/local/lmod/version with a symlink /usr/local/lmod/lmod
pointing to "version".
--with-module-root-path=/PATH/TO/MODULEFILE/PARENT
If you use the "Core" directory for Core modules, "Compiler" for compiler
dependent module and MPI for MPI dependent modules then you may wish to
define the env. var MODULEPATH_ROOT through this configure option.
--with-spiderCacheDir=dirs
--with-updateSystemFn=file
--with-spiderCacheDescript=file
These configure options are how Lmod knows about the spider cache file
See Letter (B) for more details. This is important!!!
--with-duplicatePaths=ans
Allow duplicates in path like variables (PATH, LD_LIBRARY_PATH, etc).
Sites new to Lmod should allow for duplicate. Sites that have used Lmod
for a while should test to see if allowing duplicates leads to different
behaviour for their users programs.
D) As an example here is my configuration line:
./configure --prefix=/opt/apps --with-spiderCacheDir=/opt/moduleData/cacheDir \
--with-updateSystemFn=/opt/moduleData/system.txt
The system spider cache will stored in /opt/moduleData/cacheDir.
And the system update file will be in /opt/moduleData/system.txt
E) In the init directory there are "profile.in" and "cshrc.in" templates. The
path to lua will automatically be generated. The templates assume that your
modulefiles are located in @PREFIX@/modulefiles/$LMOD_sys and
@PREFIX@/modulefiles/Core, where @PREFIX@ is the path specified on the
./configure --prefix command
*****************************************************************************
Obviously you will want to modify the profile.in and cshrc.in files to suit
your system.
*****************************************************************************
F) There are two ways to install Lmod
$ make pre-install
or
$ make install
Most site will want to do "make install". If you do:
./configure --prefix=/opt/apps
Then "make pre-install" and "make install" will install the package in:
"/opt/apps/lmod/5.0" or whatever version of Lmod you are installing.
The install target does two more things:
1) It installs the zsh tab completions function in a system location such
as /usr/share/zsh/site-functions.
2) It makes the sym-link between version and "lmod".
/opt/apps/lmod/lmod => /opt/apps/lmod/5.0
G) You can write your module files in either lua or TCL. Modulefiles with the lua
extension are obviously have lua code and the one without are treated as TCL.
The syntax of the lua modulefiles are similar but not the same. Lua module
commands are written as functions. So in TCL its:
setenv MKL_DIR /opt/local/intel/mkl
prepend-path LD_LIBRARY_PATH /opt/local/intel/lib
append-path PATH /opt/local/intel/bin
In lua it is:
setenv( "MKL_DIR", "/opt/local/intel/mkl")
prepend_path("LD_LIBRARY_PATH", "/opt/local/intel/lib")
append_path( "PATH", "/opt/local/intel/bin")
Please notice that the dashes in the TCL syntax is replaced with underscores.
So in general lua uses a function call and text literals such as MKL_DIR must
be surrounded by quotes. The TCL commands that have a dash such as append-path
change to append_path in lua.
*****************************************************************************
Module files written in TCL have no extension where as lua module files have
a .lua extension
*****************************************************************************
So the module for the MKL module above would be named "mkl" as a TCL module
file and "mkl.lua" if it is written in lua.
H) The bash used on Redhat, Centos, Fedora, etc (but not Debian, Ubuntu)
compiles bash with having a system file read during an interactive shell.
We at TACC patch bash to always read a system bashrc file. See
contrib/bash_patch for our patch file. You will want to modify it for
your site.
I) If you are using "SitePackage.lua", you will need to register your functions
with the sandbox_registration function. See Contrib/SitePackage for more
details.
J) If you wish to track module usage and do not put extra calls in your modulefiles,
then please look in contrib/hook for an example on how to do it.
K) Join the lmod-users mailing list at:
https://lists.sourceforge.net/lists/listinfo/lmod-users
Please use this forum to ask questions.
Thanks for using Lmod.
R. McLay