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title = "Rust Gamedev Meetup 30" | ||
date = 2023-09-23 | ||
transparent = true | ||
aliases = ["posts/gamedev-meetup-30"] | ||
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<!-- markdownlint-disable single-title heading-increment --> | ||
<!-- markdownlint-disable no-blanks-blockquote no-emphasis-as-header --> | ||
<!-- markdownlint-configure-file {"line-length": {"heading_line_length": 120}} --> | ||
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![Rust Gamedev Meetup](gamedev-meetup.png) | ||
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The 30th Rust Gamedev Meetup took place on September 23rd. You can watch the | ||
recording of the meetup [here on YouTube][meetup-video]. The meetup will take | ||
place on the Rust Gamedev [YouTube][youtube-stream] and [Twitch][twitch-stream]. | ||
The meetups take place on the second Saturday of every month via the [Rust | ||
Gamedev Discord server][rust-gamedev-discord] and are also [streamed on | ||
Twitch][rust-gamedev-twitch]. | ||
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[rust-gamedev-discord]: https://discord.gg/yNtPTb2 | ||
[rust-gamedev-twitch]: https://twitch.tv/rustgamedev | ||
[meetup-video]: https://www.youtube.com/watch?v=fAp_-Hp2gGo | ||
[youtube-stream]: https://www.youtube.com/@RustGameDevelopment | ||
[twitch-stream]: https://www.twitch.tv/RustGameDev | ||
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## Talks | ||
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### [Blue Engine] | [@ElhamAryanpur] | ||
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![Blue engine](blue-engine.png) | ||
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> Updates about the Blue Engine project and its 0.5.0 release. | ||
**Links:** | ||
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- [Blue Engine GitHub repository] | ||
- [Blue Engine Discord server] | ||
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[@ElhamAryanpur]: https://github.com/ElhamAryanpur | ||
[Blue Engine GitHub repository]: https://github.com/AryanpurTech/BlueEngine | ||
[Blue Engine Discord server]: https://discord.gg/s7xsj9q | ||
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### [Cybergate] | [@cybersoulK] | ||
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![Cybergate](cybergate.png) | ||
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> An overview of Cybergate, a multiplayer game being developed for native and | ||
> browser play. | ||
**Links:** | ||
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- [Cybergate Discord server] | ||
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[@cybersoulK]: https://github.com/cybersoulK | ||
[Cybergate Discord server]: https://discord.gg/R7DkHqw7zJ | ||
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### [no_std: ?no_problem] | [@kpreid] | ||
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![no_std: ?no_problem](no-std.png) | ||
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> An introduction to making your Rust crates `no_std` compatible, and | ||
> why you might want to do this. | ||
**Links:** | ||
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- [YouTube Video] | ||
- [Slides] | ||
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[@kpreid]: https://github.com/kpreid | ||
[YouTube Video]: https://www.youtube.com/watch?v=Oq-3bOBrpeo | ||
[Slides]: https://docs.google.com/presentation/d/e/2PACX-1vTfI-IhBIjyz3vf1sGAQSw02xUuQaDuQ5N4KZRvIdblJrX0uf9ijarVx7gwpUNzhhPotTEqKbgFP0Qe/pub?start=false&slide=id.p | ||
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[Blue Engine]: https://www.youtube.com/live/fAp_-Hp2gGo?si=3uhCXRBGEtJa9XY_&t=731 | ||
[Cybergate]: https://www.youtube.com/live/fAp_-Hp2gGo?si=U8yNvON23EqAXz19&t=1581 | ||
[no_std: ?no_problem]: https://www.youtube.com/live/fAp_-Hp2gGo?si=N_bzPJNx29XDhoyf&t=3010 |
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