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dll-linux.dd
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dll-linux.dd
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Ddoc
$(D_S Writing Shared Libraries With D On Linux,
$(P $(RED Preliminary and subject to change.))
$(UL
$(LI $(RELATIVE_LINK2 dso1, Statically Linking C))
$(LI $(RELATIVE_LINK2 dso2, Statically Loading a Shared library in C))
$(LI $(RELATIVE_LINK2 dso3, Dynamically Loading a Shared library in C))
$(LI $(RELATIVE_LINK2 dso4, Dynamically Loading a C++ Shared library in C))
$(LI $(RELATIVE_LINK2 dso5, Statically Linking D Program With libphobos2.a))
$(LI $(RELATIVE_LINK2 dso6, Statically Linking D Program With libphobos2.so))
$(LI $(RELATIVE_LINK2 dso7, Creating a D Shared Library and Statically Linking With libphobos2.so))
$(LI $(RELATIVE_LINK2 dso8, Dynamically Loading a C++ DLL From a D Program))
$(LI $(RELATIVE_LINK2 dso9, Dynamically Loading a D DLL From a C Program))
$(LI $(RELATIVE_LINK2 dso10, Dynamically Loading a D DLL From a D Program))
)
$(P For comparison purposes and looking at the mechanics, here's how it's done in C first.
)
$(H2 $(LNAME2 dso1, Statically Linking C))
$(P To statically link a C module with a C program,
)
main.c:
$(CCODE
#include <stdio.h>
extern int dll();
int main()
{
printf("+main()\n");
dll();
printf("-main()\n");
return 0;
}
)
dll.c:
$(CCODE
#include <stdio.h>
int dll()
{
printf("dll()\n");
return 0;
}
)
Build:
$(CONSOLE
gcc -c dll.c
gcc -c main.c
gcc -o main main.o dll.o
./main
)
Results:
$(CONSOLE
+main()
dll()
-main()
)
$(H2 $(LNAME2 dso2, Statically Loading a Shared library in C))
Build:
$(CONSOLE
gcc -c dll.c -fpic
gcc -shared -o libdll.so dll.o
gcc -c main.c
gcc -L/home/username/tmp -Wl,-rpath=/home/username/tmp main.o -o main -ldll
)
$(P (The source files, run, and results should be identical.)
)
$(P -rpath is used to embed the path to libdll.so into main, so that it can be found
at runtime. Other ways to do it are (but are not discussed further here):
)
$(OL
$(LI Setting the environment variable LD_LIBRARY_PATH.)
$(LI Copy shared library to a standard location and use ldconfig to modify ld.so.)
)
$(H2 $(LNAME2 dso3, Dynamically Loading a Shared library in C))
$(P Add code to main.c to load the library at runtime:
)
main.c:
$(CCODE
#include <stdio.h>
#include <stdlib.h>
#include <dlfcn.h>
int main()
{
printf("+main()\n");
void *lh = dlopen("/home/walter/tmp/libdll.so", RTLD_LAZY);
if (!lh)
{
fprintf(stderr, "dlopen error: %s\n", dlerror());
exit(1);
}
printf("libdll.so is loaded\n");
int (*fn)() = dlsym(lh, "dll");
char *error = dlerror();
if (error)
{
fprintf(stderr, "dlsym error: %s\n", error);
exit(1);
}
printf("dll() function is found\n");
(*fn)();
printf("unloading libdll.so\n");
dlclose(lh);
printf("-main()\n");
return 0;
}
)
Build:
$(CONSOLE
gcc -c dll.c -fpic
gcc -shared -o libdll.so dll.o
gcc -c main.c
gcc -rdynamic main.o -o main -ldl
./main
)
Results:
$(CONSOLE
+main()
libdll.so is loaded
dll() function is found
dll()
unloading libdll.so
-main()
)
$(H2 $(LNAME2 dso4, Dynamically Loading a C++ Shared library in C))
$(P The complication here is noting when the shared library's static constructors
and destructors are run. Instrument dll.c, which is now C++ code, with those
static constructors and destructors:
)
dll.c:
$(CCODE
#include <stdio.h>
extern "C" int dll()
{
printf("dll()\n");
return 0;
}
struct S
{
S() { printf("libdll.so construction\n"); }
~S() { printf("~libdll.so destruction\n"); }
};
S ss;
)
Build:
$(CONSOLE
g++ -c dll.c -fpic
g++ -shared -o libdll.so dll.o
gcc -c main.c
gcc -rdynamic main.o -o main -ldl
./main
)
Results:
$(CONSOLE
+main()
libdll.so construction
libdll.so is loaded
dll() function is found
dll()
unloading libdll.so
libdll.so destruction
-main()
)
$(H2 $(LNAME2 dso5, Statically Linking D Program With libphobos2.a))
main.d:
---
import core.stdc.stdio;
import dll;
int main()
{
printf("+main()\n");
dll.dll();
printf("-main()\n");
return 0;
}
---
dll.d:
---
import core.stdc.stdio;
extern (C) int dll()
{
printf("dll()\n");
return 0;
}
---
Build:
$(CONSOLE
dmd -c dll.d
dmd -c main.d
dmd main.o dll.o
./main
)
Results:
$(CONSOLE
+main()
dll()
-main()
)
$(H2 $(LNAME2 dso6, Statically Linking D Program With libphobos2.so))
Build:
$(CONSOLE
dmd -c dll.d
dmd -c main.d
dmd main.o dll.o -defaultlib=libphobos2.so -L-rpath=/path/to/where/shared/library/is
./main
)
$(H2 $(LNAME2 dso7, Creating a D Shared Library and Statically Linking With libphobos2.so))
$(P When using D shared libraries, the code must be linked with libphobos2.so,
not libphobos2.a. This is so that there will be only one instance of the
garbage collector.
)
Build:
$(CONSOLE
dmd -c dll.d -fPIC
dmd -oflibdll.so dll.o -shared -defaultlib=libphobos2.so -L-rpath=/path/to/where/shared/library/is
dmd -c main.d
dmd main.o -L-l:libdll.so -defaultlib=libphobos2.so -L-rpath=.:/path/to/where/shared/library/is
./main
)
$(H2 $(LNAME2 dso8, Dynamically Loading a C++ DLL From a D Program))
main.d:
---
import core.stdc.stdio;
import core.stdc.stdlib;
import core.sys.posix.dlfcn;
extern (C) int dll();
int main()
{
printf("+main()\n");
void* lh = dlopen("libdll.so", RTLD_LAZY);
if (!lh)
{
fprintf(stderr, "dlopen error: %s\n", dlerror());
exit(1);
}
printf("libdll.so is loaded\n");
int function() fn = cast(int function())dlsym(lh, "dll");
char* error = dlerror();
if (error)
{
fprintf(stderr, "dlsym error: %s\n", error);
exit(1);
}
printf("dll() function is found\n");
fn();
printf("unloading libdll.so\n");
dlclose(lh);
printf("-main()\n");
return 0;
}
---
dll.c:
$(CCODE
#include <stdio.h>
extern "C" int dll()
{
printf("dll()\n");
return 0;
}
struct S
{
S() { printf("libdll.so construction\n"); }
~S() { printf("libdll.so destruction\n"); }
};
S ss;
)
Build:
$(CONSOLE
g++ -c dll.c -fpic
g++ -shared -o libdll.so dll.o
dmd -c main.d
dmd main.o -L-ldl -L-rpath=.
./main
)
Results:
$(CONSOLE
+main()
libdll.so construction
libdll.so is loaded
dll() function is found
dll()
unloading libdll.so
libdll.so destruction
-main()
)
$(H2 $(LNAME2 dso9, Dynamically Loading a D DLL From a C Program))
main.c:
$(CCODE
#include <stdio.h>
#include <stdlib.h>
#include <dlfcn.h>
int main()
{
printf("+main()\n");
void *lh = dlopen("/home/walter/tmp/libdll.so", RTLD_LAZY);
if (!lh)
{
fprintf(stderr, "dlopen error: %s\n", dlerror());
exit(1);
}
printf("libdll.so is loaded\n");
int (*fn)() = dlsym(lh, "dll");
char *error = dlerror();
if (error)
{
fprintf(stderr, "dlsym error: %s\n", error);
exit(1);
}
printf("dll() function is found\n");
(*fn)();
printf("unloading libdll.so\n");
dlclose(lh);
printf("-main()\n");
return 0;
}
)
dll.d:
---
import core.stdc.stdio;
extern (C) int dll()
{
printf("dll()\n");
return 0;
}
shared static this()
{
printf("libdll.so shared static this\n");
}
shared static ~this()
{
printf("libdll.so shared static ~this\n");
}
---
Build:
$(CONSOLE
dmd -c dll.d -fPIC
dmd -oflibdll.so dll.o -shared -defaultlib=libphobos2.so -L-rpath=/path/to/where/shared/library/is
gcc -c main.c
gcc -rdynamic main.o -o main -ldl
./main
)
Results:
$(CONSOLE
+main()
libdll.so shared static this
libdll.so is loaded
dll() function is found
dll()
unloading libdll.so
libdll.so shared static ~this
-main()
)
$(P Note that libphobos2.so gets automatically dynamically loaded as well.
)
$(H2 $(LNAME2 dso10, Dynamically Loading a D DLL From a D Program))
$(P It is important to link the main program with libphobos2.so, not libphobos2.a. Otherwise,
the result will be multiple instances of the D runtime conflicting with each other.
)
main.d:
---
import core.stdc.stdio;
import core.stdc.stdlib;
import core.sys.posix.dlfcn;
extern (C) int dll();
int main()
{
printf("+main()\n");
void* lh = dlopen("libdll.so", RTLD_LAZY);
if (!lh)
{
fprintf(stderr, "dlopen error: %s\n", dlerror());
exit(1);
}
printf("libdll.so is loaded\n");
int function() fn = cast(int function())dlsym(lh, "dll");
char* error = dlerror();
if (error)
{
fprintf(stderr, "dlsym error: %s\n", error);
exit(1);
}
printf("dll() function is found\n");
fn();
printf("unloading libdll.so\n");
dlclose(lh);
printf("-main()\n");
return 0;
}
shared static this() { printf("main shared static this\n"); }
shared static ~this() { printf("main shared static ~this\n"); }
---
Build:
$(CONSOLE
dmd -c dll.d -fPIC
dmd -oflibdll.so dll.o -shared -defaultlib=libphobos2.so -L-rpath=/path/to/where/shared/library/is
dmd -c main.d
dmd main.o -L-ldl -defaultlib=libphobos2.so -L-rpath=.:/path/to/where/shared/library/is -map
./main
)
Results:
$(CONSOLE
main shared static this
+main()
libdll.so shared static this
libdll.so is loaded
dll() function is found
dll()
unloading libdll.so
libdll.so shared static ~this
-main()
main shared static ~this
)
$(P Note how the DLL's static constructors are called before dlopen() returns,
and the static destructors are called by dlclose().
)
)
Macros:
TITLE=Writing Shared Libraries With D On Linux