diff --git a/README.md b/README.md index 83a054c..657d8b7 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ # Geometry-preserving Adaptive MeshER [![DOI](https://zenodo.org/badge/122682242.svg)](https://zenodo.org/badge/latestdoi/122682242) [![PyPI](https://img.shields.io/pypi/v/pygamer)](https://pypi.org/project/pygamer/) -[![Master Build Status](https://github.com/ctlee/gamer/actions/workflows/ci.yaml/badge.svg?branch=master)](https://github.com/ctlee/gamer/actions/workflows/ci.yaml) +[![Main Build Status](https://github.com/ctlee/gamer/actions/workflows/ci.yaml/badge.svg?branch=main)](https://github.com/ctlee/gamer/actions/workflows/ci.yaml) [![Documentation Status](https://readthedocs.org/projects/gamer/badge/?version=latest)](https://gamer.readthedocs.io/en/latest/?badge=latest) GAMer is a surface mesh improvement library developed to condition surface meshes derived from noisy biological imaging data.