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ReShadeFX.vcxproj
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ReShadeFX.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Platform>Win32</Platform>
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<ProjectGuid>{D1C2099B-BEC7-4993-8947-01D4A1F7EAE2}</ProjectGuid>
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<WindowsTargetPlatformVersion Condition="'$(VisualStudioVersion)'>='16.0'">10.0</WindowsTargetPlatformVersion>
<ProjectName>ReShade FX</ProjectName>
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<LinkIncremental>true</LinkIncremental>
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<ObjectFileName>$(IntDir)%(RelativeDir)</ObjectFileName>
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<LanguageStandard>stdcpp17</LanguageStandard>
<TreatWarningAsError>true</TreatWarningAsError>
<ConformanceMode>true</ConformanceMode>
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<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
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<Link>
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<ObjectFileName>$(IntDir)%(RelativeDir)</ObjectFileName>
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<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(VisualStudioVersion)'>='16.0'">/Zc:char8_t- %(AdditionalOptions)</AdditionalOptions>
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<ObjectFileName>$(IntDir)%(RelativeDir)</ObjectFileName>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
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<ClCompile Include="source\effect_codegen_glsl.cpp" />
<ClCompile Include="source\effect_codegen_hlsl.cpp" />
<ClCompile Include="source\effect_codegen_spirv.cpp" />
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<ClCompile Include="source\effect_symbol_table.cpp" />
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<ClInclude Include="source\effect_token.hpp" />
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<None Include="source\effect_symbol_table_intrinsics.inl" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>