diff --git a/CHANGELOG.md b/CHANGELOG.md index c7ac98f..c723e48 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,7 +1,12 @@ # Changelog ## [Unreleased] -use one binary for mac + +## [v0.0.17-alpha] - 2023-8-10 +- fix windows build + +## [v0.0.16-alpha] - 2023-8-8 +- use one binary for mac ## [v0.0.13-alpha] - 2023-6-15 - Support apple arm64 diff --git a/CronosPlayUnreal.uplugin b/CronosPlayUnreal.uplugin index fa58897..c8c3eab 100644 --- a/CronosPlayUnreal.uplugin +++ b/CronosPlayUnreal.uplugin @@ -2,7 +2,7 @@ "FileVersion": 3, "FriendlyName": "Cronos Play for Unreal Engine", "Version": 1, - "VersionName": "v0.0.15-alpha", + "VersionName": "v0.0.17-alpha", "EngineVersion": "5.2.0", "Description": "Cronos labs", "Category": "Programming", diff --git a/Source/CronosPlayUnreal/Private/PlayCppSdkActor.cpp b/Source/CronosPlayUnreal/Private/PlayCppSdkActor.cpp index d9a61e0..41bc4f0 100644 --- a/Source/CronosPlayUnreal/Private/PlayCppSdkActor.cpp +++ b/Source/CronosPlayUnreal/Private/PlayCppSdkActor.cpp @@ -431,7 +431,8 @@ bool APlayCppSdkActor::BeginPolling(const FWalletconnectPollingDelegate &Out) { }); } // end of try - catch (const std::exception &e) { + catch ( + const std::exception &) { // this is legimate exception, ignore _pollingEvents = false; AsyncTask(ENamedThreads::GameThread, [Out, userjsondata]() { Out.ExecuteIfBound(userjsondata, TEXT("polling timeout")); diff --git a/Source/ThirdParty/PlayCppSdkLibrary/PlayCppSdkLibrary.Build.cs b/Source/ThirdParty/PlayCppSdkLibrary/PlayCppSdkLibrary.Build.cs index a362b66..c53a3a2 100644 --- a/Source/ThirdParty/PlayCppSdkLibrary/PlayCppSdkLibrary.Build.cs +++ b/Source/ThirdParty/PlayCppSdkLibrary/PlayCppSdkLibrary.Build.cs @@ -40,8 +40,8 @@ public PlayCppSdkLibrary(ReadOnlyTargetRules Target) : base(Target) { PublicAdditionalLibraries.Add("ws2_32.lib"); } else if (Target.Platform == UnrealTargetPlatform.Mac) { - PublicAdditionalLibraries.Add(Path.Combine( - LibrariesPath, "Mac", "libplay_cpp_sdk.a")); + PublicAdditionalLibraries.Add( + Path.Combine(LibrariesPath, "Mac", "libplay_cpp_sdk.a")); } else if (Target.Platform == UnrealTargetPlatform.Linux) { PublicAdditionalLibraries.Add( Path.Combine(LibrariesPath, "Linux", "libplay_cpp_sdk.a")); @@ -53,8 +53,8 @@ public PlayCppSdkLibrary(ReadOnlyTargetRules Target) : base(Target) { PublicAdditionalLibraries.Add(Path.Combine( LibrariesPath, "Android", "x86_64", "libplay_cpp_sdk.a")); } else if (Target.Platform == UnrealTargetPlatform.IOS) { - PublicAdditionalLibraries.Add(Path.Combine( - LibrariesPath, "iOS", "libplay_cpp_sdk.a")); + PublicAdditionalLibraries.Add( + Path.Combine(LibrariesPath, "iOS", "libplay_cpp_sdk.a")); } } }