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model_create_team.go
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/
model_create_team.go
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/*
Corellium API
REST API to manage your virtual devices.
API version: 6.1.0-20784
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package corellium
import (
"encoding/json"
)
// checks if the CreateTeam type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &CreateTeam{}
// CreateTeam
type CreateTeam struct {
// Team name
Name string `json:"name"`
}
// NewCreateTeam instantiates a new CreateTeam object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCreateTeam(name string) *CreateTeam {
this := CreateTeam{}
this.Name = name
return &this
}
// NewCreateTeamWithDefaults instantiates a new CreateTeam object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCreateTeamWithDefaults() *CreateTeam {
this := CreateTeam{}
return &this
}
// GetName returns the Name field value
func (o *CreateTeam) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *CreateTeam) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *CreateTeam) SetName(v string) {
o.Name = v
}
func (o CreateTeam) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o CreateTeam) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["name"] = o.Name
return toSerialize, nil
}
type NullableCreateTeam struct {
value *CreateTeam
isSet bool
}
func (v NullableCreateTeam) Get() *CreateTeam {
return v.value
}
func (v *NullableCreateTeam) Set(val *CreateTeam) {
v.value = val
v.isSet = true
}
func (v NullableCreateTeam) IsSet() bool {
return v.isSet
}
func (v *NullableCreateTeam) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCreateTeam(val *CreateTeam) *NullableCreateTeam {
return &NullableCreateTeam{value: val, isSet: true}
}
func (v NullableCreateTeam) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCreateTeam) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}