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model_agent_icons.go
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/
model_agent_icons.go
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/*
Corellium API
REST API to manage your virtual devices.
API version: 6.1.0-20784
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package corellium
import (
"encoding/json"
)
// checks if the AgentIcons type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &AgentIcons{}
// AgentIcons
type AgentIcons struct {
// The data for an icon
Icon NullableString `json:"icon,omitempty"`
}
// NewAgentIcons instantiates a new AgentIcons object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAgentIcons() *AgentIcons {
this := AgentIcons{}
return &this
}
// NewAgentIconsWithDefaults instantiates a new AgentIcons object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAgentIconsWithDefaults() *AgentIcons {
this := AgentIcons{}
return &this
}
// GetIcon returns the Icon field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AgentIcons) GetIcon() string {
if o == nil || IsNil(o.Icon.Get()) {
var ret string
return ret
}
return *o.Icon.Get()
}
// GetIconOk returns a tuple with the Icon field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AgentIcons) GetIconOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Icon.Get(), o.Icon.IsSet()
}
// HasIcon returns a boolean if a field has been set.
func (o *AgentIcons) HasIcon() bool {
if o != nil && o.Icon.IsSet() {
return true
}
return false
}
// SetIcon gets a reference to the given NullableString and assigns it to the Icon field.
func (o *AgentIcons) SetIcon(v string) {
o.Icon.Set(&v)
}
// SetIconNil sets the value for Icon to be an explicit nil
func (o *AgentIcons) SetIconNil() {
o.Icon.Set(nil)
}
// UnsetIcon ensures that no value is present for Icon, not even an explicit nil
func (o *AgentIcons) UnsetIcon() {
o.Icon.Unset()
}
func (o AgentIcons) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o AgentIcons) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if o.Icon.IsSet() {
toSerialize["icon"] = o.Icon.Get()
}
return toSerialize, nil
}
type NullableAgentIcons struct {
value *AgentIcons
isSet bool
}
func (v NullableAgentIcons) Get() *AgentIcons {
return v.value
}
func (v *NullableAgentIcons) Set(val *AgentIcons) {
v.value = val
v.isSet = true
}
func (v NullableAgentIcons) IsSet() bool {
return v.isSet
}
func (v *NullableAgentIcons) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAgentIcons(val *AgentIcons) *NullableAgentIcons {
return &NullableAgentIcons{value: val, isSet: true}
}
func (v NullableAgentIcons) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAgentIcons) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}