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AgentIcons.md

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AgentIcons

Properties

Name Type Description Notes
Icon Pointer to NullableString The data for an icon [optional]

Methods

NewAgentIcons

func NewAgentIcons() *AgentIcons

NewAgentIcons instantiates a new AgentIcons object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewAgentIconsWithDefaults

func NewAgentIconsWithDefaults() *AgentIcons

NewAgentIconsWithDefaults instantiates a new AgentIcons object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetIcon

func (o *AgentIcons) GetIcon() string

GetIcon returns the Icon field if non-nil, zero value otherwise.

GetIconOk

func (o *AgentIcons) GetIconOk() (*string, bool)

GetIconOk returns a tuple with the Icon field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIcon

func (o *AgentIcons) SetIcon(v string)

SetIcon sets Icon field to given value.

HasIcon

func (o *AgentIcons) HasIcon() bool

HasIcon returns a boolean if a field has been set.

SetIconNil

func (o *AgentIcons) SetIconNil(b bool)

SetIconNil sets the value for Icon to be an explicit nil

UnsetIcon

func (o *AgentIcons) UnsetIcon()

UnsetIcon ensures that no value is present for Icon, not even an explicit nil

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