From bf2edbbd030950264dc8edc4516e2aed3176d05d Mon Sep 17 00:00:00 2001 From: Vladimir Borisov Date: Wed, 8 Aug 2018 00:24:59 +0300 Subject: [PATCH] Updated README --- README.md | 26 +++++++++++--------------- 1 file changed, 11 insertions(+), 15 deletions(-) diff --git a/README.md b/README.md index 157b6e2..d19e68f 100644 --- a/README.md +++ b/README.md @@ -15,10 +15,10 @@ That way you can reset the current game state to start a new game (in the pause ## Modes: * **Blocks Arcade** - Tetris clone. Graphics inspied by the Gameboy version. Gameplay features ghost piece, wall kicks and lock delay. ### Fetures - - Enjoyable gameplay - - Easy on the eyes graphics + - Classic Tetris gameplay ### TODO: - - Wall kicks sometimes fell wired + - Wall kicks sometimes feel wired + - Line animation - RGB/Sound signals for start, lock, line and game over. * **Blocks Puzzle** - A clone of 1010! by Gram Games. @@ -29,16 +29,12 @@ That way you can reset the current game state to start a new game (in the pause - Performance tweaks. - Scoring systems? I need to verify with the origial for correctness. - Random generator. According to [this page](http://blog.coelho.net/games/2016/07/28/1010-game.html) 1010! uses uneven random distribution accross the pieces. - - RGB/Sound signals for start, obstructed/placed block and game over. - -## More modes? -I have plans to add more modes. Maybe even blockless. Something like "Stick Hero" by Ketchapp, "Flappy Bird" by dotGEARS or T-Rex Runner by... IDK maybe Google? - -If it fits it sits :) -``` - /\**/\ - ( o_o )_) - ,(u u ,), -{}{}{}{}{}{} + - RGB/Sound signals for obstructed/placed/picking block and game over. -``` \ No newline at end of file + * **Bridge Builder** - A clone of Stick Hero by Ketchapp. + ### Fetures + - Enjoyable gameplay + ### TODO: + - Performance tweaks. + - Animate coming of the next platform. + - RGB/Sound signals for bridge building, received bonus and game over.