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actions.h
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actions.h
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#ifndef ACTIONS_H
#define ACTIONS_H
#include "global.h"
#include "effects.h"
#include "formulas.h"
#include "rational.h"
#include "terms.h"
#include "utils.h"
#include <assert.h>
#include <iostream>
#include <list>
#include <map>
#include <string>
class PredicateTable;
class FunctionTable;
class ValueMap;
class StateFormula;
class AtomSet;
class Effect;
class action_t;
class state_t;
class stateProbList_t;
class problem_t;
class conditionalEffect_t;
class probabilisticEffect_t;
class Action;
class ActionList;
/*******************************************************************************
*
* action schema
*
******************************************************************************/
class ActionSchema
{
std::string name_;
VariableList parameters_;
const StateFormula* precondition_;
const Effect* effect_;
public:
ActionSchema( const std::string& name );
~ActionSchema();
void add_parameter( Variable parameter ) { parameters_.push_back( parameter ); }
void set_precondition( const StateFormula& precondition );
void set_effect( const Effect& effect );
const std::string& name( void ) const { return( name_ ); }
size_t arity( void ) const { return( parameters_.size() ); }
Variable parameter( size_t i ) const { return( parameters_[i] ); }
const StateFormula& precondition( void ) const { return( *precondition_ ); }
const Effect& effect( void ) const { return( *effect_ ); }
void instantiations( ActionList& actions, const problem_t& problem ) const;
const Action& instantiation( const SubstitutionMap& subst,
const problem_t& problem,
const StateFormula& precond ) const;
void print( std::ostream& os, const PredicateTable& predicates,
const FunctionTable& functions, const TermTable& terms ) const;
void analyze( PredicateTable &predicates, TermTable &terms,
std::map<const StateFormula*,const Atom*> &hash ) const;
const ActionSchema& rewrite( std::map<const StateFormula*,const Atom*> &hash ) const;
};
class ActionSchemaMap : public std::map<std::string, const ActionSchema*> { };
/*******************************************************************************
*
* action
*
******************************************************************************/
class Action
{
mutable size_t ref_count_;
std::string name_;
ObjectList arguments_;
const StateFormula *precondition_;
const Effect* effect_;
Action() : ref_count_(0) { }
public:
Action( const std::string& name );
~Action();
static void register_use( const Action* a )
{
#ifdef MEM_DEBUG
if(a) std::cerr << "<ACT>: inc-ref-count " << a << " = " << a->ref_count_+1 << std::endl;
#endif
if( a != NULL ) ++a->ref_count_;
}
static void unregister_use( const Action* a )
{
#ifdef MEM_DEBUG
if(a) std::cerr << "<ACT>: dec-ref-count " << a << " = " << a->ref_count_-1 << std::endl;
#endif
if( a && (--a->ref_count_ == 0) ) delete a;
}
void add_argument( Object argument ) { arguments_.push_back( argument ); }
void set_precondition( const StateFormula& precondition );
void set_effect( const Effect& effect );
const std::string& name( void ) const { return( name_ ); }
size_t arity( void ) const { return( arguments_.size() ); }
Object argument( size_t i ) const { return( arguments_[i] ); }
const StateFormula& precondition( void ) const { return( *precondition_ ); }
const Effect& effect( void ) const { return( *effect_ ); }
const Action& flatten( const problem_t &problem ) const;
const action_t& translate( const problem_t &problem ) const;
bool enabled( const state_t& state ) const;
void affect( state_t& state ) const;
const stateProbList_t& expand( const state_t &state ) const;
double cost( const state_t& state ) const { return( 1 ); }
void print_full( std::ostream& os, const PredicateTable& predicates,
const FunctionTable& functions,
const TermTable& terms ) const;
void print( std::ostream& os, const TermTable& terms ) const;
void printXML( std::ostream& os, const TermTable& terms ) const;
};
class ActionList : public std::vector<const Action*> { };
/*******************************************************************************
*
* conditional effect list
*
******************************************************************************/
class conditionalEffectList_t
{
size_t size_;
const conditionalEffect_t **data_, **data_ptr_;
public:
conditionalEffectList_t() : size_(0), data_(0), data_ptr_(0) { }
~conditionalEffectList_t() { if( data_ ) free( data_ ); }
size_t size( void ) const { return( data_ptr_ - data_ ); }
const conditionalEffect_t& effect( size_t i ) const { return( *data_[i] ); }
bool find( const conditionalEffect_t &eff ) const;
void insert( const conditionalEffect_t *effect );
bool affect( state_t &state, bool nprec = false ) const;
void clear( void ) { data_ptr_ = data_; }
void print( std::ostream &os ) const;
bool operator==( const conditionalEffectList_t &clist ) const;
conditionalEffectList_t& operator=( const conditionalEffectList_t &effect );
};
/*******************************************************************************
*
* probabilistic effect list
*
******************************************************************************/
class probabilisticEffectList_t
{
size_t size_;
const probabilisticEffect_t **data_, **data_ptr_;
public:
probabilisticEffectList_t() : size_(0), data_(0), data_ptr_(0) { }
~probabilisticEffectList_t() { if( data_ ) free( data_ ); }
size_t size( void ) const { return( data_ptr_ - data_ ); }
const probabilisticEffect_t& effect( size_t i ) const { return( *data_[i] ); }
bool find( const probabilisticEffect_t &eff ) const;
bool insert( const probabilisticEffect_t *effect );
bool affect( state_t &state, bool nprec = false ) const;
void clear( void ) { data_ptr_ = data_; }
void print( std::ostream &os ) const;
probabilisticEffectList_t& operator=( const probabilisticEffectList_t &effect );
};
/*******************************************************************************
*
* effect (abstract class)
*
******************************************************************************/
class effect_t
{
public:
effect_t() { }
virtual ~effect_t() { }
virtual bool affect( state_t &state, bool nprec = false ) const = 0;
virtual void collect_prec_atoms( atomList_t &atoms ) const = 0;
virtual void collect_add_atoms( atomList_t &atoms ) const = 0;
virtual void collect_del_atoms( atomList_t &atoms ) const = 0;
virtual void print( std::ostream &os ) const = 0;
};
/*******************************************************************************
*
* strips effect
*
******************************************************************************/
class stripsEffect_t : public effect_t
{
atomList_t add_list_;
atomList_t del_list_;
public:
stripsEffect_t() { }
virtual ~stripsEffect_t() { }
atomList_t& add_list( void ) { return( add_list_ ); }
const atomList_t& add_list( void ) const { return( add_list_ ); }
atomList_t& del_list( void ) { return( del_list_ ); }
const atomList_t& del_list( void ) const { return( del_list_ ); }
bool empty( void ) const
{
return( (add_list().size() == 0) && (del_list().size() == 0) );
}
void insert_add( ushort_t atom ) { add_list_.insert( atom ); }
void insert_del( ushort_t atom ) { del_list_.insert( atom ); }
virtual bool affect( state_t &state, bool nprec = false ) const;
virtual void collect_prec_atoms( atomList_t &atoms ) const;
virtual void collect_add_atoms( atomList_t &atoms ) const;
virtual void collect_del_atoms( atomList_t &atoms ) const;
virtual void print( std::ostream &os ) const;
bool operator==( const stripsEffect_t &effect ) const;
stripsEffect_t& operator=( const stripsEffect_t &effect );
};
/*******************************************************************************
*
* conditional effect
*
******************************************************************************/
class conditionalEffect_t : public effect_t
{
atomListList_t prec_list_;
stripsEffect_t s_effect_;
public:
conditionalEffect_t()
{
notify( this, "conditionalEffect_t::conditionalEffect_t()" );
}
virtual ~conditionalEffect_t() { }
atomListList_t& precondition( void ) { return( prec_list_ ); }
const atomListList_t& precondition( void ) const { return( prec_list_ ); }
stripsEffect_t& s_effect( void ) { return( s_effect_ ); }
const stripsEffect_t& s_effect( void ) const { return( s_effect_ ); }
bool empty( void ) const { return( s_effect().empty() ); }
virtual bool affect( state_t &state, bool nprec = false ) const;
virtual void collect_prec_atoms( atomList_t &atoms ) const;
virtual void collect_add_atoms( atomList_t &atoms ) const;
virtual void collect_del_atoms( atomList_t &atoms ) const;
virtual void print( std::ostream &os ) const;
bool operator==( const conditionalEffect_t &effect ) const;
conditionalEffect_t& operator=( const conditionalEffect_t &effect );
};
/*******************************************************************************
*
* deterministic effect = a strips effect and list of conditional effects
*
******************************************************************************/
class deterministicEffect_t : public effect_t
{
stripsEffect_t s_effect_;
conditionalEffectList_t c_effect_;
public:
deterministicEffect_t() { }
~deterministicEffect_t();
stripsEffect_t& s_effect( void ) { return( s_effect_ ); }
const stripsEffect_t& s_effect( void ) const { return( s_effect_ ); }
conditionalEffectList_t& c_effect( void ) { return( c_effect_ ); }
const conditionalEffectList_t& c_effect( void ) const { return( c_effect_ ); }
bool empty( void ) const;
void insert_add( ushort_t atom ) { s_effect_.insert_add( atom ); }
void insert_del( ushort_t atom ) { s_effect_.insert_del( atom ); }
void insert_effect( const stripsEffect_t &seff );
void delete_del_list( void ) { s_effect().del_list().clear(); }
virtual bool affect( state_t &state, bool nprec = false ) const;
virtual void collect_prec_atoms( atomList_t &atoms ) const;
virtual void collect_add_atoms( atomList_t &atoms ) const;
virtual void collect_del_atoms( atomList_t &atoms ) const;
virtual void print( std::ostream &os ) const;
bool operator==( const deterministicEffect_t &effect ) const;
deterministicEffect_t& operator=( const deterministicEffect_t &effect );
};
/*******************************************************************************
*
* probabilistic effect
*
******************************************************************************/
class probabilisticEffect_t : public deterministicEffect_t
{
Rational probability_;
public:
probabilisticEffect_t( Rational p ) : probability_(p)
{
notify( this, "probabilisticEffect_t::probabilisticEffect_t(Rational)" );
}
~probabilisticEffect_t() { }
Rational probability( void ) const { return( probability_ ); }
void increase_probability( Rational p ) { probability_ = probability_ + p; }
virtual bool affect( state_t &state, bool nprec = false ) const;
virtual void print( std::ostream &os ) const;
bool operator==( const probabilisticEffect_t &effect ) const;
probabilisticEffect_t& operator=( const probabilisticEffect_t &effect );
};
/*******************************************************************************
*
* action (abstract class)
*
******************************************************************************/
class action_t
{
mutable size_t ref_count_;
const char *name_, *nameXML_;
atomListList_t precondition_;
protected:
action_t( const std::string &name, const std::string &nameXML );
public:
action_t() : ref_count_(0) { }
virtual ~action_t();
static void register_use( const action_t *a )
{
#ifdef MEM_DEBUG
if(a) std::cerr << "<act>: inc-ref-count " << a << " = " << a->ref_count_+1 << std::endl;
#endif
if( a != NULL ) ++a->ref_count_;
}
static void unregister_use( const action_t *a )
{
#ifdef MEM_DEBUG
if(a) std::cerr << "<act>: dec-ref-count " << a << " = " << a->ref_count_-1 << std::endl;
#endif
if( a && (--a->ref_count_ == 0) ) delete a;
}
atomListList_t& precondition( void ) { return( precondition_ ); }
const atomListList_t& precondition( void ) const { return( precondition_ ); }
const char* name( void ) const { return( name_ ); }
const char* nameXML( void ) const { return( nameXML_ ); }
void print( std::ostream &os ) const { os << name(); }
void printXML( std::ostream &os ) const { os << nameXML(); }
bool enabled( const state_t& state, bool nprec = false ) const
{
return( precondition().holds( state, nprec ) );
}
double cost( const state_t& state ) const { return( 1 ); }
void insert_precondition( const atomList_t &alist );
void insert_precondition( const atomListList_t &alist );
virtual bool empty( void ) const = 0;
virtual bool affect( state_t& state, bool nprec = false ) const = 0;
virtual const stateProbList_t& expand( const state_t &state, bool nprec = false ) const = 0;
virtual void expand( const state_t &state, std::pair<state_t*,Rational> *list,
bool nprec = false ) const = 0;
virtual void print_full( std::ostream &os ) const = 0;
virtual action_t* clone( void ) const = 0;
virtual void collect_prec_atoms( atomList_t &atoms ) const = 0;
virtual void collect_add_atoms( atomList_t &atoms ) const = 0;
virtual void collect_del_atoms( atomList_t &atoms ) const = 0;
};
class actionList_t : public std::vector<const action_t*> { };
/*******************************************************************************
*
* deterministic action
*
******************************************************************************/
class deterministicAction_t : public action_t
{
deterministicEffect_t effect_;
public:
deterministicAction_t( const std::string &name, const std::string &nameXML );
virtual ~deterministicAction_t();
deterministicEffect_t& effect( void ) { return( effect_ ); }
const deterministicEffect_t& effect( void ) const { return( effect_ ); }
void set_effect( const deterministicEffect_t &eff ) { effect() = eff; }
void insert_add( ushort_t atom ) { effect().insert_add( atom ); }
void insert_del( ushort_t atom ) { effect().insert_del( atom ); }
void insert_effect( const stripsEffect_t &seff ) { effect().insert_effect( seff ); }
void delete_del_list( void ) { effect().delete_del_list(); }
virtual bool empty( void ) const { return( effect().empty() ); }
virtual bool affect( state_t& state, bool nprec = false ) const;
virtual const stateProbList_t& expand( const state_t &state, bool nprec = false ) const;
virtual void expand( const state_t &state, std::pair<state_t*,Rational> *list,
bool nprec = false ) const;
virtual void print_full( std::ostream &os ) const;
virtual action_t* clone( void ) const;
virtual void collect_prec_atoms( atomList_t &atoms ) const;
virtual void collect_add_atoms( atomList_t &atoms ) const;
virtual void collect_del_atoms( atomList_t &atoms ) const;
friend const action_t& Action::translate( const problem_t &problem ) const;
};
/*******************************************************************************
*
* probabilistic action
*
******************************************************************************/
class probabilisticAction_t : public action_t
{
probabilisticEffectList_t effect_list_;
public:
probabilisticAction_t( const std::string &name, const std::string &nameXML );
virtual ~probabilisticAction_t();
probabilisticEffectList_t& effect( void ) { return( effect_list_ ); }
const probabilisticEffectList_t& effect( void ) const { return( effect_list_ ); }
bool insert_effect( const probabilisticEffect_t *eff )
{
return( effect().insert( eff ) );
}
size_t size( void ) const { return( effect().size() ); }
const probabilisticEffect_t& effect( size_t i ) const { return( effect().effect( i ) ); }
Rational probability( size_t i ) const { return( effect().effect( i ).probability() ); }
virtual bool empty( void ) const;
virtual bool affect( state_t& state, bool nprec = false ) const;
virtual const stateProbList_t& expand( const state_t &state, bool nprec = false ) const;
virtual void expand( const state_t &state, std::pair<state_t*,Rational> *list,
bool nprec = false ) const;
virtual void print_full( std::ostream &os ) const;
virtual action_t* clone( void ) const;
virtual void collect_prec_atoms( atomList_t &atoms ) const;
virtual void collect_add_atoms( atomList_t &atoms ) const;
virtual void collect_del_atoms( atomList_t &atoms ) const;
};
/*******************************************************************************
*
* misc. inline functions
*
******************************************************************************/
inline bool
conditionalEffectList_t::find( const conditionalEffect_t &eff ) const
{
for( size_t i = 0; i < size(); ++i )
if( effect( i ) == eff ) return( true );
return( false );
}
inline void
conditionalEffectList_t::insert( const conditionalEffect_t *effect )
{
if( !find( *effect ) )
{
if( !data_ || (data_ptr_ == &data_[size_]) )
{
size_ = (!data_ ? 1 : size_ << 1);
const conditionalEffect_t **ndata_ =
(const conditionalEffect_t**)
realloc( data_, size_ * sizeof(conditionalEffect_t*) );
data_ptr_ = (!data_ ? ndata_ : &ndata_[data_ptr_ - data_]);
data_ = ndata_;
}
*data_ptr_++ = effect;
}
}
inline bool
probabilisticEffectList_t::find( const probabilisticEffect_t &eff ) const
{
for( size_t i = 0; i < size(); ++i )
if( effect( i ) == eff ) return( true );
return( false );
}
inline bool
probabilisticEffectList_t::insert( const probabilisticEffect_t *eff )
{
size_t i;
for( i = 0; i < size(); ++i )
if( effect( i ) == *eff ) break;
if( i == size() )
{
if( !data_ || (data_ptr_ == &data_[size_]) )
{
size_ = (!data_ ? 1 : size_ << 1);
const probabilisticEffect_t **ndata_ =
(const probabilisticEffect_t**)
realloc( data_, size_ * sizeof(const probabilisticEffect_t*) );
data_ptr_ = (!data_ ? ndata_ : &ndata_[data_ptr_ - data_]);
data_ = ndata_;
}
*data_ptr_++ = eff;
return( true );
}
else
{
// this is a violation of the const abstraction
((probabilisticEffect_t*)data_[i])->increase_probability( eff->probability() );
return( false );
}
}
#endif // ACTIONS_H