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SoAnyMaterialList.h.in
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SoAnyMaterialList.h.in
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#ifndef SOANY_MATERIALLIST_H
#define SOANY_MATERIALLIST_H
// @configure_input@
/**************************************************************************\
* Copyright (c) Kongsberg Oil & Gas Technologies AS
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/
#include <Inventor/@Gui@/So@[email protected]>
class SbPList;
class SoMaterial;
// *************************************************************************
#define SO@GUI@_BUILTIN_MATERIALS 0x0001
struct So@Gui@Material {
const char * name;
const char * data;
};
struct So@Gui@MaterialGroup {
const char * name;
short numMaterials;
So@Gui@Material ** materials;
@WIDGET@ menuitem;
};
struct So@Gui@MaterialDirectory {
short flags;
short numGroups;
So@Gui@MaterialGroup ** groups;
short current;
};
// *************************************************************************
class SO@GUI@_DLL_API SoAnyMaterialList {
public:
SoAnyMaterialList(const char * const dir);
~SoAnyMaterialList(void);
void addCallback(
So@Gui@MaterialListCB * const callback, void * const closure);
void removeCallback(
So@Gui@MaterialListCB * const callback, void * const closure);
void invokeCallbacks(SoMaterial * material);
const char * getMaterialDirectoryPath(void) const;
So@Gui@MaterialDirectory * getMaterialDirectory(void);
private:
void setupBuiltinMaterials(So@Gui@MaterialDirectory * const index) const;
void freeMaterialDirectory(void);
static char ** getNonemptySubdirs(const char * const path);
static char ** getRegularFiles(const char * const path);
static int qsort_comparator(const void * itemA, const void * itemB);
private:
SbPList * callbacks;
char * dirpath;
So@Gui@MaterialDirectory * directory;
}; // class SoAnyMaterialList
// *************************************************************************
#endif // ! SOANY_MATERIALLIST_H