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Zeus.h
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Zeus.h
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/*
* Zeus.h : Common header file for Zeus Injector
* Written By : @Ice3man
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER
* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <Windows.h>
#include <stdio.h>
#include "ntdll.h"
/*
* Used for differentiating between debug
* and release builds.
* Debug build offers verbose debug information
*/
#define _DEBUG_
/*
* Prototypes for NTCreateThreadEx : Thanks to InjectAllTheThings
* project.
*/
struct NtCreateThreadExBuffer {
ULONG Size;
ULONG Unknown1;
ULONG Unknown2;
PULONG Unknown3;
ULONG Unknown4;
ULONG Unknown5;
ULONG Unknown6;
PULONG Unknown7;
ULONG Unknown8;
};
typedef NTSTATUS(WINAPI *LPFUN_NtCreateThreadEx) (
PHANDLE hThread,
ACCESS_MASK DesiredAccess,
LPVOID ObjectAttributes,
HANDLE ProcessHandle,
LPTHREAD_START_ROUTINE lpStartAddress,
LPVOID lpParameter,
BOOL CreateSuspended,
ULONG StackZeroBits,
ULONG SizeOfStackCommit,
ULONG SizeOfStackReserve,
LPVOID lpBytesBuffer
);
/*
* Acquires a handle to the process id specified
*/
HANDLE ZeusOpenProcess(int ProcID);
/*
* Writes the Dll Location String to target process memory
*/
LPVOID ZeusWriteDllStrMemory(char *szDllLoc, HANDLE hProcess);
/*
* Enables SeDebugPrivileges for playing with system processes
*/
int ZeusSetDebugPrivileges(void); //Requires Admin Rights
/*
* Lists all the processes running on the system
*/
int ZeusListProcess();
/*
* Get's process's ID From Process Name
*/
unsigned long ZeusGetProcessIdFromName(char *procName);
/*
* Prints the Current OS And Other Details Like username and machine name
*/
void ZeusPrintInfo();
/*
* Creates a Remote Thread Using CreateRemoteThread (Most Primitive)
*/
int ZeusCreateRemoteThread(int ProcID, char *szDllLoc);
/*
* Creates A Remote Thread Using RtlCreateUserThread
*/
int ZeusRtlCreateUserThread(int ProcID, char *szDllLoc);
/*
* Creates A Remote Thread using NtCreateThreadEx
*/
int ZeusNtCreateThreadEx(int ProcID, char *szDllLoc);
/*
* Gets a thread ID From A PID
*/
DWORD ZeusGetThreadID(DWORD pid);
/*
* Injects Dll Using SetWindowsHookEx
*/
int ZeusSetWindowsHookEx(int ProcID, char *szDllLoc);
/*
* Injects a Dll Using QueueUserAPC
*/
int ZeusQueueUserAPC(int ProcID, char *szDllLoc);