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Unity won't let us start the process from IL2CPP because they haven't implemented System.Process yet...
We can probably get around this by opening the application as an URL with a command line argument to run it in the background. Will have to implement a CefKillEvent to kill the process when Unity exits.
The text was updated successfully, but these errors were encountered:
Unity won't let us start the process from IL2CPP because they haven't implemented System.Process yet...
We can probably get around this by opening the application as an URL with a command line argument to run it in the background. Will have to implement a CefKillEvent to kill the process when Unity exits.
The text was updated successfully, but these errors were encountered: