Created by Dmitry Andreev - and'2023
- Simulated visual appearance of C64 multicolor mode with 2:1 pixel aspect
- Distinct C64 palette
- Various dithering modes
- Scanline and partial CRT simulation
Recommended resolution is 1080p give or take for optimal effect
Recommended to disable in-game Film Grain effect if present
- Download ReShade post-processing injector.
- Install ReShade into your game's directory
e.g. "F:\SteamLibrary\steamapps\common\The Last of Us Part I" - Download and copy the content of reshade-shaders into game's directory. You should have the following file present "F:\SteamLibrary\steamapps\common\The Last of Us Part I\reshade-shaders\Shaders\retro_c64.fx"
- Launch the game and enable RetroC64 pass in ReShade. ReShade menu is activated by pressing Home key by default.