Run 🐊Putout plugins.
npm i @putout/engine-runner
There is a couple plugin types available in 🐊Putout:
All of them supports subset of JavaScript 🦎PutoutScript described in @putout/compare
.
They goes from simplest to hardest. Let's start from Declarator.
The simplest possible type of plugin, even simpler then Replacer
:
module.exports.declare = () => ({
isString: `const isString = (a) => typeof a === 'string'`,
});
Based on @putout/operator-declare
, helps to add declaration to any referenced Identifier
.
Replacer converts code in declarative way. Simplest possible form of 🐊Putout Plugin, no need to use fix
. Just from
and to
parts
according to template variables syntax
.
Simplest replace example:
module.exports.report = () => 'any message here';
module.exports.replace = () => ({
'const a = 1': 'const b = 1',
});
// optional
module.exports.filter = (path) => {
return true;
};
// optional
module.exports.match = () => ({
'const __a = 1': ({__a}) => {
return true;
},
});
// optional
module.exports.exclude = () => [
`const hello = 'world'`,
'ArrowFunctionExpression',
];
Simplest remove example:
module.exports.report = () => 'debugger should not be used';
module.exports.replace = () => ({
debugger: '',
});
// debugger; alert(); -> alert();
Templates:
module.exports.report = () => 'any message here';
module.exports.replace = () => ({
'var __a = 1': 'const __a = 1',
});
// var x = 1; -> const x = 1;
A couple variables example:
module.exports.report = () => 'any message here';
module.exports.replace = () => ({
'const __a = __b': 'const __b = __a',
});
// const hello = world; -> const world = hello;
You can pass a function as object value for more soficticated processing.
Remove node:
module.exports.report = () => 'any message here';
module.exports.replace = () => ({
'for (const __a of __b) __c': ({__a, __b, __c}, path) => {
// remove node
return '';
},
});
// for (a of b) {}; alert(); -> alert();
Update node:
module.exports.report = () => 'any message here';
module.exports.replace = () => ({
'for (const __a of __array) __c': ({__a, __array, __c}, path) => {
// update __array elements
path.node.right.elements = [];
return path;
},
});
// for (const a of [1, 2, 3]) {}; -> for (const a of []) {};
Update node using template variables:
module.exports.report = () => 'any message here';
module.exports.replace = () => ({
'for (const __a of __array) __c': ({__a, __array, __c}, path) => {
// update the whole node using template string
return 'for (const x of y) z';
},
});
// for (const item of array) {}; -> for (const x of y) z;
Includer is the most preferable format of a plugin, simplest to use (after Replacer
):
module.exports.report = () => 'debugger statement should not be used';
module.exports.fix = (path) => {
path.remove();
};
module.exports.include = () => ['debugger'];
// optional
module.exports.exclude = () => {};
// optional
module.exports.filter = (path) => {
return true;
};
include
and exclude
returns an array of @babel/types, or code blocks:
const __ = 'hello';
Where __
can be any node. All this possible with help of @putout/compare. Templates format supported in traverse
and find
plugins as well.
Traverser gives you more power to filter
and fix
nodes you need.
module.exports.report = () => 'debugger statement should not be used';
module.exports.fix = (path, {options}) => {
path.remove();
};
module.exports.traverse = ({push}) => ({
'debugger'(path) {
push(path);
},
});
Stores is preferred way of keeping 🐊Putout data, traverse
init function called only once, and any other way
of handling variables will most likely will lead to bugs. There is a couple store types:
Let's talk about each of them.
To save things as a list without duplicates use listStore
.
Let's suppose you have such code:
debugger;
const hello = '';
debugger;
const world = '';
Let's process it!
module.exports.traverse = ({listStore}) => ({
'debugger'(path) {
listStore(path);
},
Program: {
exit() {
console.log(listStore());
// returns
[{
type: 'DebuggerStatement',
}, {
type: 'DebuggerStatement',
}];
// for code
'debugger; debugger';
},
},
});
When you want additional check that path
not removed.
debugger;
const hello = '';
Let's process it!
module.exports.traverse = ({pathStore}) => ({
'debugger'(path) {
pathStore(path);
path.remove();
},
Program: {
exit() {
console.log(pathStore());
// returns
[];
},
},
});
When you need key-value
use store
:
module.exports.traverse = ({push, store}) => ({
'debugger'(path) {
store('hello', 'world');
push(path);
},
Program: {
exit() {
store();
// returns
['world'];
store.entries();
// returns
[['hello', 'world']];
store('hello');
// returns
'world';
},
},
});
When you need to update already saved values, use upstore
:
module.exports.traverse = ({push, upstore}) => ({
TSTypeAliasDeclaration(path) {
if (path.parentPath.isExportNamedDeclaration())
return;
upstore(path.node.id.name, {
path,
});
},
ObjectProperty(path) {
const {value} = path.node;
const {name} = value;
store(name, {
used: true,
});
},
Program: {
exit() {
for (const {path, used} of upstore()) {
if (used)
continue;
push(path);
}
},
},
});
When you need to update named arrays:
module.exports.traverse = ({uplist, push}) => ({
'const __object = __a.__b': (fullPath) => {
const {__a, __b} = getTemplateValues(fullPath, 'const __object = __a.__b');
const initPath = fullPath.get('declarations.0.init');
const {uid} = initPath.scope;
if (isIdentifier(__a) || isCallExpression(__a)) {
const {code} = generate(__a);
const id = `${uid}-${code}`;
return uplist(id, initPath);
}
},
'Program': {
exit: () => {
for (const items of uplist()) {
if (items.length < 2)
continue;
const index = items.length - 1;
const path = items[index];
push({
path,
items,
});
}
},
},
});
Scanner gives you all ability to work with files.
module.exports.report = () => 'Create file hello.txt';
module.exports.fix = (rootPath) => {
createFile(rootPath, 'hello.txt', 'hello world');
};
module.exports.scan = (rootPath, {push}) => {
const [filePath] = findFile(rootPath, 'hello.txt');
if (filePath)
return null;
push(rootPath);
};
You can also subscribe to progress
events:
start
;end
;push
;
And one more: file
if your plugin uses progress
function:
export const report = () => 'Create file hello.txt';
export const fix = (rootPath) => {
createFile(rootPath, 'hello.txt', 'hello world');
};
export const scan = (rootPath, {progress}) => {
const [filePath] = findFile(rootPath, 'hello.txt');
if (filePath)
return null;
progress({
i: 0,
n: 1,
});
push(filePath);
};
Or better trackFile
, which does the same, but also count progress
:
export const report = () => 'Add file';
export const fix = (file) => {
writeFileContent(file, 'hello');
};
export const scan = (rootPath, {push, trackFile}) => {
for (const file of trackFile(rootPath, 'hello.txt')) {
push(file);
}
};
☝️ When you use trackFile
use progress()
for testing
Finder gives you all the control over traversing, but it's the slowest format.
Because traversers
not merged in contrast with other plugin formats.
module.exports.report = () => 'debugger statement should not be used';
module.exports.fix = (path) => {
path.remove();
};
module.exports.find = (ast, {push, traverse}) => {
traverse(ast, {
'debugger'(path) {
push(path);
},
});
};
const {runPlugins} = require('@putout/engine-runner');
const {parse} = require('@putout/engine-parser');
const plugins = [{
rule: 'remove-debugger',
msg: '', // optional
options: {}, // optional
plugin: {
include: () => ['debugger'],
fix: (path) => path.remove(),
report: () => `debugger should not be used`,
},
}];
const ast = parse('const m = "hi"; debugger');
const places = runPlugins({
ast,
shebang: false, // default
fix: false, // default
fixCount: 0, // default
plugins,
parser: 'babel', // default
});
To see logs, use:
- ✅
DEBUG=putout:runner:*
- ✅
DEBUG=putout:runner:fix
- ✅
DEBUG=putout:runner:find
- ✅
DEBUG=putout:runner:template
- ✅
DEBUG=putout:runner:replace
MIT