We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
#7242: 'WIP Yautja Clan TGUI Menu' by realforest2001 at commit 0f24fabd69#7521: 'Human Resprites & Tweaks - Marines looking awesome' by Nanu308 at commit 15b7b83600#7511: 'Weyland-Yutani Intranet Terminal' by realforest2001 at commit 0e4e01f7e1#7623: 'More working/hazman joe lines' by Blundir at commit 6eb17a0017#7548: 'Adds ability for admins to end round with a custom ending + upp ending icon' by Blundir at commit b7e1822854#6120: 'Project ARES: Synthetic Reset Key' by realforest2001 at commit 5325dae437#7600: 'SG Frontline Mode & Friends - Yay!!!' by BasilHerb at commit 212cf64c56#7165: 'Fax Responders TestMerge Collection' by realforest2001 at commit 0d74e7d5c5
24988
Evolving requires you to be at full hp at the start, being damaged in the middle of it doesn't stop it.
Evolution should be stopped when you get damaged mid-evolve
N/A
The text was updated successfully, but these errors were encountered:
Evolving transfers the damage, so not a bug.
cmss13/code/modules/mob/living/carbon/xenomorph/Evolution.dm
Lines 170 to 173 in 3d2784b
Sorry, something went wrong.
No branches or pull requests
Testmerges
#7242: 'WIP Yautja Clan TGUI Menu' by realforest2001 at commit 0f24fabd69
#7521: 'Human Resprites & Tweaks - Marines looking awesome' by Nanu308 at commit 15b7b83600
#7511: 'Weyland-Yutani Intranet Terminal' by realforest2001 at commit 0e4e01f7e1
#7623: 'More working/hazman joe lines' by Blundir at commit 6eb17a0017
#7548: 'Adds ability for admins to end round with a custom ending + upp ending icon' by Blundir at commit b7e1822854
#6120: 'Project ARES: Synthetic Reset Key' by realforest2001 at commit 5325dae437
#7600: 'SG Frontline Mode & Friends - Yay!!!' by BasilHerb at commit 212cf64c56
#7165: 'Fax Responders TestMerge Collection' by realforest2001 at commit 0d74e7d5c5
Round ID
24988
Description of the bug
Evolving requires you to be at full hp at the start, being damaged in the middle of it doesn't stop it.
What's the difference with what should have happened?
Evolution should be stopped when you get damaged mid-evolve
How do we reproduce this bug?
Attached logs
Additional details
The text was updated successfully, but these errors were encountered: