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Larva Queue Time of Death Sanity (#7566)
# About the pull request This PR adds a couple probably unnecessary changes to ensure time of death gets recorded into the player_details. Now do_ghost will try to get the player_details if there is no client but there is a persistent_ckey. Additionally, mob death will immediately assign time of death into the player_details. # Explain why it's good for the game Fixes #7559 if assumption of what happened is correct. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: Drathek code: Added some more sanity code to ensure time of death is recorded for larva queue /:cl:
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