From 6bfe03f268892ddc907e3c4afa0e7620908515d1 Mon Sep 17 00:00:00 2001 From: deathrobotpunch <87455177+deathrobotpunch@users.noreply.github.com> Date: Sun, 27 Oct 2024 00:30:22 +0800 Subject: [PATCH] Prize pool rebalance for arcade machines (#7150) # About the pull request adds a fuck ton of cool and fun prizes to arcade machines that you can win! # Explain why it's good for the game ![IMG_2343](https://github.com/user-attachments/assets/f59863c6-d7b9-4a8a-9ded-b84917eb38e7) I updated the list massively so there is an actual reason to play arcade machines, with the old prizes there was no incentive as there was no fun things to win. # Testing Photographs and Procedure
Screenshots & Videos Put screenshots and videos here with an empty line between the screenshots and the `
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# Changelog :cl: balance: more items have been added to the arcade machine prize pool. /:cl: --------- Co-authored-by: BeagleGaming1 <56142455+BeagleGaming1@users.noreply.github.com> --- code/game/machinery/computer/arcade.dm | 42 ++++++++++++++++++++------ 1 file changed, 32 insertions(+), 10 deletions(-) diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 4f6f4df4ef08..e0eac6e1043c 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -15,16 +15,38 @@ var/enemy_mp = 25 var/gameover = 0 var/blocked = 0 //Player cannot attack/heal while set - var/list/prizes = list( /obj/item/storage/box/MRE = 3, - /obj/item/spacecash/c10 = 4, - /obj/item/ammo_magazine/flamer_tank = 1, - /obj/item/tool/lighter/zippo = 2, - /obj/item/tool/weldingtool = 1, - /obj/item/storage/box/uscm_mre = 2, - /obj/item/device/camera = 2, - /obj/item/device/camera_film = 4, - /obj/item/cell/crap/empty = 3, - /obj/item/tool/hand_labeler = 1 + var/list/prizes = list( /obj/item/tool/lighter/zippo = 4, + /obj/item/spacecash/ewallet = 100, worth = 25, + /obj/item/facepaint/sniper = 4, + /obj/item/toy/gun = 4, + /obj/item/toy/crossbow = 4, + /obj/item/toy/sword = 5, + /obj/item/toy/katana = 1, + /obj/item/toy/spinningtoy = 2, + /obj/item/toy/prize/ripley = 2, + /obj/item/toy/prize/fireripley = 2, + /obj/item/toy/prize/deathripley = 2, + /obj/item/toy/prize/gygax = 2, + /obj/item/toy/prize/durand = 2, + /obj/item/toy/prize/honk = 2, + /obj/item/toy/prize/marauder = 2, + /obj/item/toy/prize/seraph = 2, + /obj/item/toy/prize/mauler = 2, + /obj/item/toy/prize/odysseus = 2, + /obj/item/toy/bikehorn = 2, // honk + /obj/item/clothing/head/collectable/tophat/super = 2, + /obj/item/toy/plush/farwa = 2, + /obj/item/toy/plush/barricade = 2, + /obj/item/toy/plush/shark = 2, + /obj/item/toy/plush/bee = 2, + /obj/item/toy/plush/moth = 2, + /obj/item/toy/plush/rock = 5, + /obj/item/storage/box/snappops = 5, + /obj/item/facepaint/lipstick = 1, + /obj/item/facepaint/lipstick/jade = 1, + /obj/item/clothing/head/headband/gray = 5, + /obj/item/clothing/head/headband/red = 5, + /obj/item/clothing/mask/tornscarf = 5, ) /obj/structure/machinery/computer/arcade