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Xenos no longer have capped damage (#7619)
# About the pull request This PR fixes an oversight where `/mob/living/proc/adjustBruteLoss` and `/mob/living/proc/adjustFireLoss` caps brute/fire damage at 2x max health, but warding changes their effective max health resulting in edge cases where the xenomorph is immortal (though forever in crit). Now xenos do not cap their brute or fire damage. # Explain why it's good for the game Fixes #7082 # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> https://youtu.be/I2h1qd5sN8I </details> # Changelog :cl: Drathek fix: Fixed xenos sometimes becoming immortal with warding pheros (xenos do not cap brute/fire damage now) /:cl:
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