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Bug: If you attempt to toss an Interactable Object using a Hand SDK instead of controllers, it will not have any momentum transferred from the Hand.
Expected behavior: Throwing an object using the Hand SDK should behave the exact same way as throwing via a controller.
I believe this has something to do with how the VRTK_InteractGrab script would normally retrieve the force to apply.
The text was updated successfully, but these errors were encountered:
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Bug: If you attempt to toss an Interactable Object using a Hand SDK instead of controllers, it will not have any momentum transferred from the Hand.
Expected behavior: Throwing an object using the Hand SDK should behave the exact same way as throwing via a controller.
I believe this has something to do with how the VRTK_InteractGrab script would normally retrieve the force to apply.
The text was updated successfully, but these errors were encountered: