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Our current Haptic SDK has a limited sampling rate as it only provides a single intensity for each time step. This allows even the most basic haptic systems to work with VSDK, but we want to be able to take advantage of systems that let us push buffers as well. Additionally, we should add Audio Clip support as an alternative to Intensity Curves in the haptic patterns.
Add optional parameters to the StartHaptics function: an Intensity Buffer as an array of float values and the sampling rate the array represents
Add Audio Clips as an alternative to Intensity Curves in the haptic pattern interface
The text was updated successfully, but these errors were encountered:
Our current Haptic SDK has a limited sampling rate as it only provides a single intensity for each time step. This allows even the most basic haptic systems to work with VSDK, but we want to be able to take advantage of systems that let us push buffers as well. Additionally, we should add Audio Clip support as an alternative to Intensity Curves in the haptic patterns.
The text was updated successfully, but these errors were encountered: