forked from urfave/cli
-
Notifications
You must be signed in to change notification settings - Fork 0
/
context.go
273 lines (232 loc) · 5.62 KB
/
context.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
package cli
import (
"context"
"errors"
"flag"
"fmt"
"strings"
)
// Context is a type that is passed through to
// each Handler action in a cli application. Context
// can be used to retrieve context-specific args and
// parsed command-line options.
type Context struct {
context.Context
App *App
Command *Command
shellComplete bool
flagSet *flag.FlagSet
parentContext *Context
}
// NewContext creates a new context. For use in when invoking an App or Command action.
func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
c := &Context{App: app, flagSet: set, parentContext: parentCtx}
if parentCtx != nil {
c.Context = parentCtx.Context
c.shellComplete = parentCtx.shellComplete
if parentCtx.flagSet == nil {
parentCtx.flagSet = &flag.FlagSet{}
}
}
c.Command = &Command{}
if c.Context == nil {
c.Context = context.Background()
}
return c
}
// NumFlags returns the number of flags set
func (c *Context) NumFlags() int {
return c.flagSet.NFlag()
}
// Set sets a context flag to a value.
func (c *Context) Set(name, value string) error {
return c.flagSet.Set(name, value)
}
// IsSet determines if the flag was actually set
func (c *Context) IsSet(name string) bool {
if fs := lookupFlagSet(name, c); fs != nil {
if fs := lookupFlagSet(name, c); fs != nil {
isSet := false
fs.Visit(func(f *flag.Flag) {
if f.Name == name {
isSet = true
}
})
if isSet {
return true
}
}
f := lookupFlag(name, c)
if f == nil {
return false
}
return f.IsSet()
}
return false
}
// LocalFlagNames returns a slice of flag names used in this context.
func (c *Context) LocalFlagNames() []string {
var names []string
c.flagSet.Visit(makeFlagNameVisitor(&names))
return names
}
// FlagNames returns a slice of flag names used by the this context and all of
// its parent contexts.
func (c *Context) FlagNames() []string {
var names []string
for _, ctx := range c.Lineage() {
ctx.flagSet.Visit(makeFlagNameVisitor(&names))
}
return names
}
// Lineage returns *this* context and all of its ancestor contexts in order from
// child to parent
func (c *Context) Lineage() []*Context {
var lineage []*Context
for cur := c; cur != nil; cur = cur.parentContext {
lineage = append(lineage, cur)
}
return lineage
}
// Value returns the value of the flag corresponding to `name`
func (c *Context) Value(name string) interface{} {
return c.flagSet.Lookup(name).Value.(flag.Getter).Get()
}
// Args returns the command line arguments associated with the context.
func (c *Context) Args() Args {
ret := args(c.flagSet.Args())
return &ret
}
// NArg returns the number of the command line arguments.
func (c *Context) NArg() int {
return c.Args().Len()
}
func lookupFlag(name string, ctx *Context) Flag {
for _, c := range ctx.Lineage() {
if c.Command == nil {
continue
}
for _, f := range c.Command.Flags {
for _, n := range f.Names() {
if n == name {
return f
}
}
}
}
if ctx.App != nil {
for _, f := range ctx.App.Flags {
for _, n := range f.Names() {
if n == name {
return f
}
}
}
}
return nil
}
func lookupFlagSet(name string, ctx *Context) *flag.FlagSet {
for _, c := range ctx.Lineage() {
if f := c.flagSet.Lookup(name); f != nil {
return c.flagSet
}
}
return nil
}
func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) {
switch ff.Value.(type) {
case Serializer:
_ = set.Set(name, ff.Value.(Serializer).Serialize())
default:
_ = set.Set(name, ff.Value.String())
}
}
func normalizeFlags(flags []Flag, set *flag.FlagSet) error {
visited := make(map[string]bool)
set.Visit(func(f *flag.Flag) {
visited[f.Name] = true
})
for _, f := range flags {
parts := f.Names()
if len(parts) == 1 {
continue
}
var ff *flag.Flag
for _, name := range parts {
name = strings.Trim(name, " ")
if visited[name] {
if ff != nil {
return errors.New("Cannot use two forms of the same flag: " + name + " " + ff.Name)
}
ff = set.Lookup(name)
}
}
if ff == nil {
continue
}
for _, name := range parts {
name = strings.Trim(name, " ")
if !visited[name] {
copyFlag(name, ff, set)
}
}
}
return nil
}
func makeFlagNameVisitor(names *[]string) func(*flag.Flag) {
return func(f *flag.Flag) {
nameParts := strings.Split(f.Name, ",")
name := strings.TrimSpace(nameParts[0])
for _, part := range nameParts {
part = strings.TrimSpace(part)
if len(part) > len(name) {
name = part
}
}
if name != "" {
*names = append(*names, name)
}
}
}
type requiredFlagsErr interface {
error
getMissingFlags() []string
}
type errRequiredFlags struct {
missingFlags []string
}
func (e *errRequiredFlags) Error() string {
numberOfMissingFlags := len(e.missingFlags)
if numberOfMissingFlags == 1 {
return fmt.Sprintf("Required flag %q not set", e.missingFlags[0])
}
joinedMissingFlags := strings.Join(e.missingFlags, ", ")
return fmt.Sprintf("Required flags %q not set", joinedMissingFlags)
}
func (e *errRequiredFlags) getMissingFlags() []string {
return e.missingFlags
}
func checkRequiredFlags(flags []Flag, context *Context) requiredFlagsErr {
var missingFlags []string
for _, f := range flags {
if rf, ok := f.(RequiredFlag); ok && rf.IsRequired() {
var flagPresent bool
var flagName string
for _, key := range f.Names() {
if len(key) > 1 {
flagName = key
}
if context.IsSet(strings.TrimSpace(key)) {
flagPresent = true
}
}
if !flagPresent && flagName != "" {
missingFlags = append(missingFlags, flagName)
}
}
}
if len(missingFlags) != 0 {
return &errRequiredFlags{missingFlags: missingFlags}
}
return nil
}