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As a variant on gameplay, let the player accept a points cost for using hint. Experiments suggest that hint will often deliver a 5-10 point improvement, so maybe that could be the cost.
Or let hint be used as an alternative to Pass i.e. complete a play and get new tiles, but score nothing for that play.
The text was updated successfully, but these errors were encountered:
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changed the title
Gameplay: let the robot help, at a cost
Idea: let the robot help, at a cost
Mar 11, 2024
As a variant on gameplay, let the player accept a points cost for using
hint
. Experiments suggest thathint
will often deliver a 5-10 point improvement, so maybe that could be the cost.Or let
hint
be used as an alternative toPass
i.e. complete a play and get new tiles, but score nothing for that play.The text was updated successfully, but these errors were encountered: